riftmax-logoRiftMax has been on the cutting edge of virtual reality telepresence and broadcasting for some time now so it made sense that the developers behind the project would attempt a crowd-funding campaign. Unfortunately, that Kickstarter has now been cancelled.

If there’s one application that has really tried hard to push forward communication and telepresence in virtual reality, RiftMax is it. The application has played host to countless boundary pushing events and gatherings in VR, including one of Road to VR’s very own. It allowed multiple participants to join a virtual space online, and share presentations, movies and voice-chat, features that made it the go-to application for VR broadcasting.

Now, for reasons that are a little unclear, lead developer of RiftMax Michael Armstrong has called a halt to the Kickstarter campaign. The final update reads:

After careful consideration and discussion with the rest of the Riftmax team, we have determined that the only mutually agreeable path forward for Riftmax will be for me to go back to developing Riftmax as a solo developer, and as such DZ and Caine have agreed to step back from active development, and will be moving on to other projects. Accordingly, we felt it would not be fair to our backers to continue with the kickstarter campaign.

Thank you to everyone who has supported Riftmax, and especially DZ and Caine for their hard work.

In the meantime, if you want to convert your pledge to a donation to help us cover our costs to date, we would appreciate it – our donation paypal account can be found here: PayPal

Michael Armstrong

Internow Games LLC

Armstrong will continue development alone for the moment, but requests that anyone who backed the Kickstarter, convert their pledges into a donation to aide the continuation of the project (see link above) and in an effort to recoup some of the costs of the Kickstarter campaign.

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The campaign started with a deliberately low $1, in an effort to raise as much funding as possible and remain successful. At the time of cancellation, the campaign had raised over $6k.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.