VR is returning to this year’s South by Southwest (SXSW) festival in a big way, with sessions featuring familiar names from Oculus, and a number of key leadership from game studios and hardware companies currently developing for future VR devices.

There’s an overwhelming number of sessions and meetups for VR enthusiasts at this year’s SXSW, the annual film, music, and interactive festival in Austin. In the chaos of VR-fever, we picked out three important talks that just so happen to be free of charge to the general public on the first day of SXSW. In the spirit of Blazing Saddles (1974), “We don’t need no stinking (access) badges!” (except maybe the free SXSW Guest Pass).

sxsw 2015 gaming bannerExplore the Future of Virtual Reality with Oculus

Explore the Future of VR with Oculus‘ will be featuring Oculus Founder Palmer Luckey, Oculus VP of Product Nate Mitchell, Playful Corp CEO/Founder Paul Bettner, and Oculus Hardware Engineer Ryan Brown. This 45 minute talk will focus on the past year’s progress in VR, the industry in general and the future developments with a Q&A to wrap things up. Although it’s not explicitly stated on the SXSW website, please don’t throw dirty rotten garbage at the panelists (the physical equivalent of asking for future device release dates).

Time and Location: Friday, March 13 5:30PM – 6:15PM @ Palmer Events Center

See Also: ‘AR/VR Austin’ Event During SXSW Celebrates Immersive Tech, Tickets Now Available

Suspension of Disbelief in Virtual Reality

If you can’t make the Oculus talk, ‘Suspension of Disbelief in Virtual Reality‘ is going to offer some pertinent insight into advancements in VR hardware and software, and how they create presence through stimulating the senses. The panel is composed of a number of personages currently producing input devices specifically designed for use in VR, including: Sixense’s Pres./CEO Amir Rubin, Playful Corp Design Lead Dan Hurd, Virtuix CEO Jan Goetgeluk, and NextGen Interactions’ Jason Jerald. The talk will also peripherally address the moral and ethical implications of fully immersive VR.

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Time and Location: Friday, March 13 5:00PM – 6:00PM, Hyatt Regency

The Casual VR Scene

The Casual VR Scene‘ is all about approachable, mobile VR—a use-case poised to make up a large portion of the future VR market based on the smartphones’ ability to lower the barrier of entry. The topic is being addressed by Owlchemy Labs‘ Chief Scientist Alex Schwartz, Merge VR Lead Developer Devin Weidinger, Ghost Machine Founder Neal Nellans, Patrick Curry Director of Austin division of Unity Technologies, and Robert Brackenridge of Virtuix.

Time and Location: Friday, March 13 2:30PM – 3:15PM, Palmer Events Center

All three talks will be open to the general public free of charge, but admission into the respective venues is subject to capacity limits, so get there early and be prepared to ask lots of questions (no rotten garbage, please).

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Don Gateley

    Please, please find time to check out and report on the Avegant Glyph in a comparative fashion. With all the recent announcements it isn’t getting much love. Maybe it doesn’t deserve any but I’d love your opinion.