3D Audio

3D Audio

Dirac to Debut Its Latest 3D Audio Solution at MWC 2019 Next Week

Dirac Research, the Sweden-based company specializing in digital sound optimization solutions, today announced they're showing off the latest version of its Dirac 3D Audio at Mobile World Congress (MWC) next week. With its high-end 3D audio solution the company is...

Oculus Brings More Lifelike Sound Propagation to Audio SDK 1.34

Despite being oft overlooked in the face of more attention-grabbing visuals, audio is an essential component to creating presence in VR. In a quest to create increasingly lifelike audio in VR environments, Oculus has pushed out an update to...

Valve Launches Free Steam Audio SDK Beta to Give VR Apps Immersive 3D Sound

Valve today announced the Steam Audio SDK, a spatial audio plugin that the company says is made is designed to "enhance all interactive products, specifically VR applications." The company has launched a beta of the SDK today supporting Unity,...

This Terrifying Camera-head is Supposed to Make Adult VR Content More Intimate

VR Bangers, an adult virtual reality content studio, has announced a new gadget they say will help fans "finally feel like they are getting kissed and caressed, while their favorite girls whisper right into their ears." While it's undoubtedly bizarre...

Up Close With Sennheiser’s $1,700 VR Microphone

Here's a close look at Sennheiser's new AMBEO VR microphone in all its glory as demonstrated at last week's CES 2017 in Las Vegas. It's the company's first step into VR audio and it's just received wide release for a...
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AMD Launches Open Source Ray Traced VR Audio Tech ‘TrueAudio Next’

AMD has announced TrueAudio Next a "scalable" physics-based audio rendering engine for generating environmentally accurate, GPU accelerated audio for virtual reality. AMD has announced a set of key technologies to bolster its open source technology arsenal represented by GPUOpen, this...

VR Audio Specialists ‘Two Big Ears’ Acquired by Facebook

In surprise news, it seems that the British company behind the excellent 3DCeption spatial audio pipeline Two Big Ears, has been acquired by Oculus' parent company Facebook in a move set to see their technology included alongside Oculus' to...
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Nvidia’s VRWorks Audio Brings Physically Based 3D GPU Accelerated Sound

At Nvidia's special Editors Day event in Austin, Texas, the company unveiled an enhancement to it's VRWorks APIs which now includes what it says is the first "Physically Based Acoustic Simulator Engine", accelerated by Nvidia GPUs. Nvidia and AMD's focus on...

This is Why it’s Time for VR Audio to Shine

Les Borsai from Dysonics, specialists in spatial audio, ponders whether spatial, 3D audio's time has finally come with the advent of consumer ready virtual reality and what more needs to be done to keep it evolving. Guest Writer Les Borsai Les Borsai...

Oculus Audio SDK is Out of Beta, Includes Over 500 Free Sound Effects

Oculus' Audio SDK is now officially out of beta, giving developers a range of audio spatialization plugins for Unity, Unreal Engine, and audio middleware along with a free library of over 500 high-quality sound effects designed by Oculus specifically for use...

Oculus Audio SDK 1.0.0 Beta Released

Oculus launched the latest beta version of their dedicated Audio SDK on the 5th November, bringing a selection of new features and the version up to 1.0. Check inside for the release notes. Oculus has stated that it's committed to...

Two Big Ears ‘Spatial Workstation’ Delivers Realtime, Cross-platform 3D VR Audio Mixing

3D spatial audio specialists Two Big Ears have launched a new 'Spatial Workstation', a platform for audio engineers to mix and edit immersive audio with realtime feedback leveraging VR headset head-tracking information. Two Big Ears have been quietly building a...
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