nDreams Shows Extended Look at ‘Reach’ Locomotion and Combat Gameplay

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Reach is an upcoming action-adventure game, and the first major production nDreams’ Studio Elevation team. Now the studio has released a fresh look at the game’s action, including lots of interesting locomotion options and combat.

The new Reach gameplay trailer shows how the studio is making the game’s weapons also useful as tools. For instance, arrows fired into certain surfaces will remain in place and become handholds for the player to climb with.

While much of the combat appears to be focused on ranged attacks with a bow, players also get a shield for defense which can be thrown at enemies or even used to aid in climbing. Enemy weapons can also be looted and used, but it appears they may have limited ammo.

Beyond the combat, Reach looks like it will include a heavy emphasis on rapid player movements, with the trailer showing a chase sequence that requires lots of movement and quick thinking.

Reach is planned for release later this year and headed to Quest 3 & 3S, PSVR 2, and PC VR.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • Gonzax

    It's looking great, if it has a decent length it will be a day-1 purchase for me.