Most Popular Oculus Quest 2 Games & Apps – Paid

One way to look at the most popular apps on the Quest store is to see which are earning the most reviews over a certain period of time. The ranking below shows which games saw the most reviews since our last check.

Rank Name Change in Ratings Price
#1 Blade & Sorcery: Nomad +1,350 $20
#2 GOLF+ +699 $30
#3 Thief Simulator VR – Greenview Street +391 $20
#4 The Walking Dead: Saints & Sinners +388 $40
#5 Job Simulator +375 $20
#6 Beat Saber +372 $30
#7 iB Cricket +338 $30
#8 First Person Tennis – The Real Tennis Simulator +325 $23
#9 Little Cities +301 $20
#10 The Last Clockwinder +293 $25
#11 Walkabout Mini Golf +238 $15
#12 STRIDE +234 $15
#13 Vader Immortal: Episode I +222 $10
#14 SUPERHOT VR +213 $25
#15 Resident Evil 4 +205 $40
#16 Contractors +204 $20
#17 Zenith: The Last City +200 $30
#18 Green Hell VR +195 $30
#19 Onward +193 $25
#20 The Thrill of the Fight +181 $10

Rating change compared to June 2022

  • Among the 20 most popular Quest apps
    • Median number of new ratings: 266 (−8)
    • Average price (mean): $24 (±$0)
    • Most common price (mode): $20 (−$10)
  • Among all paid Quest apps
    • Median number of new ratings: 27 (+2)
    • Average price (mean): $20 (±$0)
    • Most common price (mode): $20 (±$0)

Continue on Page 3: Best Rated Free Oculus Quest Apps »

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • Christian Schildwaechter

    This is the first time that RE4 has fallen out of the top 10 to now #15 regarding new monthly ratings, which most likely correlate with sales. It can’t be the USD 40 price alone, as The Walking Dead: Saints & Sinners has sold for the same for longer, always staying in the top 10 and most of the time in the top 5.

    As RE4 is the only actual AAA title in the top 20, with more AAA titles being what VR users are constantly asking for, and received a lot of praise for the VR implementation on top of already being a cult game, this doesn’t bode well for more investments in larger VR project. Why would anybody besides Meta bother to develop or port large scale titles if even RE4 falls out of favor compared to much simpler, shorter titles within a few months?

    • Shane Smith

      I think RE4 has fallen because anyone that would have bought it already has. It’s top obvious of a pick.

      • Christian Schildwaechter

        But the same logic would have to be applied to Beat Saber or Walkabout Mini Golf or SUPERHOT VR. Job Simulator was actually the first room scale VR game I ever played, and I traveled 600km to the 2015 German gamescom to get a slot in the prerelease HTC Vive demos that included an early build of it.

        So after seven years everybody that has ever heard of VR and was ever interested in it should own it and must have seen dozens to hundreds of YouTube videos featuring it. It even already had a successor with Vacation Simulator. Yet it still holds at #5, while RE4 dropped to #15 only nine months after release.

  • ViRGiN

    Nice stats. Would be _funny_ to see the same for PCVR.
    It’s been rec room, beat saber, pavlov for years at any moment.