Artificial intelligence
Meta Shows New Progress on Key Tech for Making AR Genuinely Useful
Meta has introduced the Segment Anything Model, which aims to set a new bar for computer-vision-based 'object segmentation'—the ability for computers to understand the...
Facebook Develops AI Supersampling to Boost Rendering Performance for High-resolution VR Headsets
Facebook has developed an AI-assisted method for supersampling real-time rendered content, something that could become an integral addition to games coming to future generations...
Fable Studio Pivoting to “Virtual Beings,” Building Stories Around Persistent AI-powered Characters
Fable, founded by former Oculus Story Studio alumni, today announced a distinct pivot in their focus, moving from an immersive storytelling studio to a...
New Startup Artie Wants to Bring AI-driven Avatars to Augmented Reality
Former Felix & Paul chief content officer Ryan Horrigan and former Milk VR and VRSE.works producer Armando Kirwin have banded together to found Artie,...
Hands-on: IBM Watson Brings Voice Commands to ‘Star Trek: Bridge Crew’
IBM Watson, the artificial intelligence platform designed to understand natural language, today launched support for Star Trek: Bridge Crew (2017) across PSVR, Oculus Rift and HTC Vive.
Before...
IBM’s Interactive Media CTO on Using Watson for Game Design, Interactive Narratives, & Conversational...
Machine Learning has the potential to revolutionize so many different aspects of our lives, and it's starting to enter into game development with IBM's Watson....
The White House on the AI Revolution: Policy, Privacy, & GPUs
Artificial Intelligence has the potential to disrupt so many different dimensions of our society that the White House Office of Science & Technology Policy...
Immersive Artificial Intelligence — It’ll Take More Than Life-like Graphics to Make True VR
As I've watched a friend play Skyrim over the last few days, I've been blown away by the immense world that Bethesda has created. Not only is it huge, but...