Eye-Tracking
Watch: Tobii Reveals Vive VR Eye Tracking Examples, Including ‘Rec Room’
After hyping everyone up recently with a short teaser video, eye-tracking specialists Tobii have revealed more details and video examples their eye tracking in action at GDC, including integration with social VR application Rec Room.
We wrote recently about Tobii's...
Valve and SMI are Working to Add Eye-Tracking Support to OpenVR
Eye tracking experts SensoMotoric Instruments (SMI) have collaborated with Valve to bring their technology to OpenVR. Eye tracking-enabled HTC Vive units are being shown at GDC 2017, as part of an R&D effort to integrate eye-tracking support into Valve’s...
Watch: Tobii Tease Unnervingly Effective Vive Eye-Tracked VR Demo Ahead of GDC
This short but ingenious video snippet from eye-tracking specialists Tobii was built to tease a social VR demo they've been working on for GDC next week. It aptly highlights the subtle yet striking enhancements that eye tracking may being...
ARM and SMI to Showcase New Mobile VR Eye-Tracking Demo at GDC
ARM Holdings and Sensormotoric Instruments (SMI) are teaming up at GDC to showcase the potential of powerful mobile GPUs, eye-tracking and foveated rendering technologies in a new made-for-VR demo that will debut at GDC next week.
ARM, one of the world's...
‘Sword Art Online’ Experience Coming to FOVE VR Headset
Sword Art Online (SAO), the VR-centric manga and anime series, will soon be gracing the eyeballs of Fove 0 owners in a new VR experience featuring the series' female protagonist, Asuna. The SAO experience was created to welcome new users...
FOVE Begins Shipping $599 Eye-Tracking Headset this Month
Eye-tracking is oft called the 'next generation technology' for VR headsets—lest we forget FOVE, the creators of the world’s first commercially available eye-tracking VR headset, the aptly named FOVE 0. The company has recently announced that they'll begin shipping...
Developing a New Eye Interaction Model with Eyefluence
I had a chance to do a demo of Eyefluence, which has created a new model for eye interactions within virtual and augmented reality apps. Rather than using the normal eye interaction paradigm of dwelling focus or explicitly winking...
FOVE Debuts Latest Design for Eye Tracking VR Headset
FOVE, the company behind the eponymous eye-tracking VR headset, today announced that they will be showing off a new industrial design at both Comic-Con and SIGGRAPH 2016 where attendees will have a chance to demo the new headset design themselves.
The newly revealed design differs from...
Mobile VR Headset Veeso Aims to Bring Face Tracking to VR
Veeso, a recently launched Kickstarter project, is aiming to be the first to market with a mobile VR headset that tracks your face's movement; a system that uses head-mounted infrared cameras to track both your eyes and mouth for...
Hands On: SMI’s Gear VR Eye Tracking is Accurate, Fast and Lightweight
SensoMotoric Instruments (SMI) is a Berlin based company involved in creating eye tracking solutions across several industries, and has been doing so for the past 25 years. At MWC I sat down with Christian Villwock, director of OEM sales, to...
A Quick-Start Guide to Foveated Rendering
Foveated Rendering is one of the most discussed topics in Virtual Reality, promising to
power the headsets of the future. Here, Tom Sengelaub of SensoMotoric Instruments
gives his insight into the tech behind SMI’s latest project.
Guest Writer Tom Sengelaub
Tom Sengelaub is SMI’s...
StarVR 210-Degree VR Headset to Receive Eye-tracking Support Courtesy of Tobii
Starbreeze, an "independent creator, publisher and distributor of high quality entertainment products" has announced that its StarVR headset will receive eye-tracking support as the result of a partnership between specialist in the field, Tobii.
Starbreeze's StarVR headset made quite the splash...
‘FOVE’, The World’s First Eye-Tracking VR Headset Comes to Kickstarter Today
FOVE is a Japanese technology company who are endeavoring to tackle an issue that will likely become a focus for the VR industry sooner than you think, eye-tracking in virtual reality. The company's new headset employs gaze-detection for input, and today they...















