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Choosing the Right 360 VR Camera

With a virtual reality camera, you can capture the whole world around you in a 360 degree videosphere. VR filmmaking is seeing rapid innovation,...

Battlezone PSVR Dev Diary #2: Building Levels in VR That Welcome Players Into the...

In the 2nd of our 3 part developer diary series from Battlezone developers Rebellion, Game Designer Grant Stewart writes on making levels that don’t just...

Battlezone PSVR Dev Diary #1: The Importance of Feedback in Uncharted Territory

Welcome to the 1st in our 3 part series of developer diaries from Rebellion covering the making of the forthcoming PlayStation VR title Battlezone, a...

Qualcomm’s New VR Headset Could the Reference Platform We’ve Been Waiting For

For a while now we've been waiting for the industry to coalesce around a standard VR hardware platform. Now Qualcomm, a leading semiconductor company which...

Understanding Binocular Overlap and Why It’s Important for VR Headsets

Binocular overlap refers to the visible overlapping portion between the two eyes of a stereoscopic vision system. In other words, it describes how much...

OSVR Co-founder on the Future of Open Source Virtual Reality

OSVR is an open source software platform and VR headset. Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR....

Exploring Methods for Conveying Object Weight in Virtual Reality

With no way of generating resistive force feedback with today's VR motion controllers, how can we make users feel and behave as though virtual objects...

Inside the Burgeoning World of Chinese VR Headsets and HMDs

Over the last three years, the rise of VR in public discourse has been impossible to ignore. During this time, most mainstream discussions have...

Figuring Out Social VR is Key to Mainstream Adoption

Let’s face it, if there is one VR category that has the most potential, the most controversy, and admittedly the most goofiness, it's social...

Apps, Airplanes, and More: 5 Predictions for Mobile VR’s Near Future

2016 has already started off as an exciting year for smartphone-based VR. Google Cardboard and Samsung Gear VR have been around for a while...

5 Ways Startups Can Survive the VR Winter

If you are part of a virtual reality startup, are you ready to survive the next 18 months? VR startups are all too aware they...

How to Bet on VR in 2016

When it comes to the virtual reality industry today, the way people are looking at VR is very natural, but also very wrong. While...

What $136 Million Invested in November Alone Says About the VR Industry

Still think virtual reality is a fad? The latest data suggests over $136M was raised by VR startups in the month of November 2015...

Here We Go (Again): The VR Industry Is Spinning up Just like Online Video...

Here we go again. A decade ago, it was online video that changed everything. Now virtual reality is set to change the world once...

4 Thoughts on Carmack’s ‘VrScript’ from Tony Parisi, Creator of VRML

Oculus CTO John Carmack has been working on a VR scripting environment called—simply enough—VrScript. After getting a glimpse of the environment at Oculus Connect, Tony Parisi...
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