Media Molecule today announced that its creation-focused game Dreams is leaving Early Access soon, with its EA pricing coming to a close on December 8th. However the studio says the full version isn’t actually coming in December. And just as luck would have it, when the full version does arrive, it won’t support PSVR at launch.
Although somewhat confusing, Media Molecule announced that the last day you can purchase the Early Access version of Dreams will be December 8th, which is currently priced at $30.
There’s no official release date yet of the full version, which we imagine would come with a slight price hike. It’s unclear what updates are planned in the interim, although the studio says that EA players will still be able to play Dreams after the 8th and will upgrade to the full version when it launches for no extra cost.
Media Molecule Communications Manager Abbie Heppe confirmed with Road to VR that Dreams definitely won’t support PSVR at launch, although it is still planned.
It won’t, but it’s something we’re working on currently and plan to support ASAP. (She types as she walks by team members immersed in their VR worlds).
— abbie heppe (@abbieheppe) December 6, 2019
Launched into Early Access on PS4 back in April, we were a bit dismayed that the studio didn’t include its long-promised VR support to the list of features, however Dreams was admittedly in an early, and unfinished state.
Heppe says in a PS blog post that on the road to releasing the full version the studio will be adding a non-motion control scheme for the game, helping new players learn to create, more tutorials and how-to content for players, improving existing features like Community Jams, the Homespace and Imp Quests and adding more content, including their “first piece of Mm story-telling in Dreams.”