I spoke with Scott Broock at Engadget Expand 2014 last week to learn more about these films. In addition to the visual component, Broock told me that Jaunt believes that sound is vital to the experience. To that end, Jaunt partnered up with Source Sound, a sound design firm which took the audio that Jaunt captured and augmented it while mixing in Dolby Atmos.

“Simultaneous with our video capture, we capture a full sound sphere of audio information with our ambisonic recording,” Broock told me. “Bringing that recording into Atmos, we can sweeten that sphere of information and we can also place sound effects in the space surrounding you to create greater drama and to aid in directing the viewer’s attention.”

jaunt vr cardboard

Broock showed me the same three trailers on a Google Cardboard unit, which was neatly branded by Jaunt, and the footage looked mostly comparable, though there was noticeably more latency than with the DK2. The footage, which played back on a Nexus 5—a smartphone that’s more than a year old—was running at 60FPS, according to Broock. It was clear that Jaunt is excited that a large swath of users will be able to experience their content on such hardware without the need for an Oculus Rift or a brand new smartphone.

Jaunt says the public will be able to get their head into these trailers very soon and when you can, we’ll be sure to let you know.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • cly3d

    Great stuff. Extremely valuable insights from downloading these few seconds of footage and studying.
    It’s interesting to learn that the First person horror movie for instance, does not have a rigged / meathook avatar body.

    Was the experience just as immersive with a cropped nadir? Hoping Jaunt makes a few seconds available for download soon

    • brandon9271

      it would be cool if you could see you own body super imposed via a camera mounted on the Rift. I know the Leap Motion is capable of this to some degree.

  • Don Gateley

    This!

  • cly3d

    in the interest of learning…i’ve uploaded a pdf of observations based on the youtube clips.
    http://realvision.ae/blog/2014/11/cinematic-vr-production-constructive-critique-paper/