As Facebook moved to require Facebook accounts to be used with Oculus headsets, the company also updated and expanded its VR policies which now dictate rules around “personal space” and “sexual gestures”.

Facebook’s expanded VR policies, updated this week just ahead of the launch of Oculus Quest 2, make it clear: behavioral etiquette in VR is not up to the community, it’s up to Facebook. And that means that doing something like intentionally invading someone’s personal space or making rude gestures may result in platform-level punishment that limits or disables the use of your headset.

Facebook’s newly updated ‘Conduct in VR Policy‘ highlights that you should not “harass or bully other users” by “invading personal space without consent,” nor should you “conduct yourself in an offensive or abusive way,” including making “sexual gestures.”

Repeated of flagrant abuses of the rules can result in suspensions or outright bans, which fully revoke your ability to use your headset. These rules apply in everything you do in the headset, whether you’re playing a social VR experience, a competitive multiplayer VR game, or even streaming a single player experience for others to watch on Facebook Live.

I’d like to be clear: I agree with the spirit of the ‘Conduct in VR Policy’. VR shouldn’t be a place where people are harassed or bullied.

But I do not agree that broad, behavioral policies handed down from on high are the right approach to creating such an environment. Corporate proclamations about people’s personal space and offensive gestures feel wrong—especially for a company which hopes to one day rule over a billion VR users, and subject them to its definition of appropriate behavior.

Etiquette in VR, like in the real world, should be guided by the community. And the majority of etiquette violations—except those that are illegal—should be handled by the community as well.

In 'Horizon' Facebook Can Invisibly Observe Users in Real-time to Spot Rule Violations

For instance, if someone comes into a social VR space and starts screaming and ruining the experience of others, the group should be able to vote to kick that users out of the space. Soon enough the offender learns that kind of behavior is unacceptable—not because Facebook said so—but because that’s what other users have deemed inappropriate in that specific setting.

A community-driven approach means that VR etiquette can be nuanced, contextual, and evolve naturally over time instead of being written in stone by a corporation which has its own interests as a top priority.

– – — – –

In addition to updating its Conduct in VR Policy, the company this week finalized changes to its policies which dictate how users can and can’t user their headset; the foundation is now the Facebook Community Standards with an addendum specific to its VR headsets called the Supplemental Oculus Terms of Service.

Similarly, the company defines its data and privacy policies for Oculus users through the Facebook Data Policy with an addendum called the Supplemental Oculus Data Policy.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • LibertyIsNotAnarchy

    “if someone comes into a social VR space and starts screaming and ruining the experience of others, the group should be able to vote to kick that users out of the space”

    That should be true of normal reality, yet it isn’t. We see “protesters” invade the space of people eating at restaurants outdoors, screeching their inane rhetoric. There doesn’t seem to be much push-back. We’ve often looked at VR to escape the ever-more dystopian like real reality, yet Facebook appears to be going the opposite direction.

    Judging by events breaking today, one might lose the “right” to use their Facebook VR headset simply by mentioning the name Hunter Biden or making reference to a certain NY Post article that the corporate overlords are trying hard to suppress. Anyone buying onto the Oculus platform at this point is, at best, a fool. You’re only renting the hardware and you can be evicted at any time, for any reason.

    • I can’t even use my Quest 2 because the “Oculus” app is not letting me sign in with the Facebook account it forced me to link it to. So my device is just a very expensive paperweight until that issue gets sorted, which will apparently take around 70 hours. This is why forcing us to use mandatory Facebook accounts just to use the device really is bad news and very insidious and worrying; I mean you can’t even check out the offline Home menu or system settings until you connect your Facebook account and also pair the thing with App on your phone. What a f’n joke! I honestly hope someone brings a class-action lawsuit against Facebook for this horrible abuse of our rights to use the basic features of the product we have paid our hard-earned money for.

      Worrying times indeed.

    • gothicvillas

      Facebook is celebrating “those” who invade other people spaces in restaurants. Tells you all.

    • SubjectNameHere

      Well, there’s no such thing as administrator privileges in real life. A lot of the time force equals power, at least in the short term.

      • This is my biggest concern. You don’t even have to go all “Zuck is a Nazi, etc) When has ANY company with supreme power/control ever exercised their own restraint over that.
        Microsoft? Nope. Verizon? Nuh-uh. Apple?
        Facebook got caught doing things they should not have done with people’s data because of Cambridge Data. Everyone does it. Google, etc.
        Facebook just got caught with their pants down. Does this make them the innocent victim? Hell no. I still think they suck. But, it doesn’t seem to have really mattered in the long run. They are still here.
        BTW, I hate most social media. Good idea gone bad.

    • Lulu Vi Britannia

      Yes, “fools”. OR, “pasionate”. Yes, Facebook is shit, but Oculus is still a brand of brillant technology and the rest of the VR system is still a broken market full of unpolished and/or expensive headsets. WMR didn’t push VR further. Pimax didn’t push VR further. HP didn’t push VR further. Thank god there’s Valve… but even they aren’t that interested in pushing VR forward. What did they do after releasing SteamVR? They made a headset that they barely talk about (the only people who know about the Index are those who are already interested in VR).

      Facebook is shit. It’s also the only company genuinely interested in VR, and the only way to go for a polished, worthwhile VR experience. Even the Index and G2 are only for enthusiasts. They’re great headsets, but definitely won’t sell a lot given their stupidly high price and their bulky design. The Quest 2, despite the Facebook problem, is a polished VR headset that can interest the mass.

      So no, people aren’t fools for buying Oculus, they’re passionate and just hope the situation will change. But I know, it’s so much better to insult others and pretend we’re so much better than them!

      • silvaring

        Blatant lies. Windows Mixed Reality and Valve have been doing far more for VR than you’ve given them credit for. If it wasn’t for WMR we wouldn’t have had sub $200 headsets on PC with inside out tracking for the last three years, so gtfo with that false narrative.

      • Graham J ⭐️

        I haven’t read something so wrong in a long time.

      • Enverex

        ” They’re great headsets, but definitely won’t sell a lot given their stupidly high price and their bulky design.”

        Going to ignore that the Index is rated comfier than any of the Oculus headets? Or that it’s been literally solid out for over a year solid now because it’s in such high demand? Almost everything you said was just plain wrong.

        • Go to Best Buy. Try on a Quest 2. I have a Quest 1 and even though the 2 is only 10% lighter with a “flimsy” headstrap (I actually like it) the face redesign is night and day.
          Quest 2 has higher resolution than Index and is actually more comfortable to wear. So….yeah.

          • Enverex

            So I now own a Quest 2, Quest 1, Index and Vive. Your comment about the Quest 2 being more comfortable than the Index isn’t true at all. The Quest 2 is definitely more comfortable facial interface-wise than the Quest 1, but the strap itself lets it down because it doesn’t really negate any of that front-heaviness of it.

          • yah, i get that. Of course, personal preference is entirely subjective. Now, objectively, it is a “cheap-o” head strap. But, hey, $300 for stand alone headset. I have since purchased a VIVE Deluxe Audio Strap and now have a Frankenquest 2. NEVER been happier. more comfortable, better sound.
            I just need a good extender battery when we play in a group.

      • LibertyIsNotAnarchy

        The Valve Index is extremely popular and one of the best headsets on the market. Yea, it’s somewhat expensive compared to lesser hardware, but it justifies the cost for most of us. Valve also followed that up with Half Life Alyx which was an epic game release in the VR space.

      • Gamer1st1

        A brilliant response to a question no one asked. What good is good hardware when you can’t use it, or it’s restricted so severely that you might as well not bother.
        Enjoy using your quality headset in the only ways your allowed. Until you’re not.

    • Graham J ⭐️

      The issue here isn’t whether there should be policies and what they are, it’s that a data collection and ad company is enforcing their policies with the threat of denial of access to your own hardware.

    • Pingers Bingers

      This is why Valve Index is the best option right now (even without the technical superiority).
      Valve aren’t perfect, but when it comes to general consumer rights they’re pretty solid. They’re better on the free speech issue than most, too, despite a hard push to steer them in a more ‘progressive’ direction.

  • I can’t even use my Quest 2 because the “Oculus” app is not letting me sign in with the Facebook account it forced me to link it to. So my device is just a very expensive paperweight until that issue gets sorted, which will apparently take around 70 hours. This is why forcing us to use mandatory Facebook accounts just to use the device really is bad news and very insidious and worrying; I mean you can’t even check out the offline Home menu or system settings until you connect your Facebook account and also pair the thing with App on your phone. What a f’n joke! I honestly hope someone brings a class-action lawsuit against Facebook for this horrible abuse of our rights to use the basic features of the product we have paid our hard-earned money for.

    This is just getting real bad now.

    I wasn’t that worried initially but now I really do fear for what the “Oculus” platform is becoming. “social” media has f’n ruined everything!

    • shadow9d9

      It is weird that all these complaint posts use the very same keywords like “paperweight.” Strange….Almost like it is easier to spam a copypaste.

      • Jistuce

        Paperweight is a very common word for a device that does nothing.

        You’re really reaching to find a conspiracy if that’s all you can get.

        Look for similar sentence structure, and interesting vocabulary. Like “insidious”. That’s a great word that doesn’t get used often. If a lot of complaints use the phrase “very insidious and worrying”, that’s suggestive that a lot of these complaints are coming from the same place.

        I have no dog in this race. I refuse to buy a Quest 2 because I don’t have a Facebook account and refuse to allow any company as ban-happy as Facebook the ability to completely disable my hardware and steal all my games.

        They have a long history of banning folks for indecipherable reasons, and I don’t trust them one bit.

      • Well I literally have copy and pasted my comment on multiple VR sites and forums and YouTube videos, because I 100% want as many people as possible to see my complaints. I hope someone at Facebook does too–and I’ve contacted them directly with a complaint as such.

      • Karl


        The Oculus device set is illegal to use by companies in Europe as the GDPR, the General Data Protection Regulation made by the EU not only hints at exactly such cases but also points at the instability and lack of basic rights of humans living inside the US as any US agency can just get whatever data they want from any US server, similar to China.
        So yea. Facebook can do whatever it wants.
        And the US government can do whatever it wants.

        So. Avoid buying shit from the US. I Know it’s hard but just try it.

        • Arno van Wingerde

          Well… that is not certain yet: at least the responsible German government instance has called it “possibly illegal”, which is why you cannot buy the Quest 2 in Germany. It should be illegal, however i am pleased not to meet QAnon and company, which i feel could never have happened if people could only post under their own name.

          Obviously, in dictatorial countries like Russia and China that would kill the last bits of freedom those poeple have … but those countries are plugging the holes one by one, and at the same time use the internet to weaken democracies, helped by Trump and such….

    • Michael Hoffmann

      There can always be problems. This does not make the product as such worse. Could also have been a problem with the Oculus account. It is annoying, but can happen anywhere. There have also been iP*one users who have had problems with their A**le account and therefore could not use their iP*one properly until the problem was solved.

      • It’s not quite the same. In every other example I know of you can still get into/onto the device and use the basic features, even if you are unable to set up an account at the start. If I could do the same with my Quest 2 the issue would be nothing more than an annoyance until it was fixed. This is way beyond and annoyance–it’s an abuse of my consumer rights as an owner of a device I have bought and paid for outright.

    • UberNorman

      Come 2022 when everyone else on Oculus has to link their Facebook account, I’d imagine a lot of users moving over to a competitor like HTC Vive.

      From here on out I won’t even be making anymore purchases for Rift, as the whole ecosystem now has a shelf life of about 2 years before I completely stop using my current VR headset.

    • Arno van Wingerde

      I almost had a similar issue: I never wanted a FB account, but created one in advance, knowing I would be required to have one. Unfortunately, I had forgottten Apple automatically seems to assign a FB account to every iPhone, which I had disabled immediately upon getting the phone. Then, upon getting the Quest2, i wanted to link it, noticed two FB accounts in my name, which FB does not allow which could get me banned. Apple automatically selected the Apple account of which I did not remember the password. Oculus helpdesk was useless, just pressing me to couple the oculus and FB accounts.
      fortunately I found out what the Apple FB password was… I deleted the FB account i had made myself, but it is easy to see how I could have locked out myself, or how FB could have banned me under their terms & conditions, for being naughty and have 2 FB account. I would aexpect the courts to require FB to a full refund of hardware & software, should such a thing come to happen. I live in Europe, where fortunately lawmakers are still less bought by multinationals…

  • kontis

    Wait, Ben, you don’t want the wonderful mighty Zuck to arrest your drunk friend at your home party for inappropriate behavior? What if he shows you a rude gesture before you can close your sensitive innocent eyes? Have you thought about it?

    Get with the times, dude…

    • silvaring

      Just another excuse for more privacy invasion. I think before letting users into our ‘virtual private spaces’ we should have an option whether recording on their side is allowed or not. If you’re inviting a stranger into your real home you also have a right to set those kinds of boundaries too dont you? AR glasses is going to be busting open pandoras box on this too..

  • Ad

    It’s important to remember that no matter what they say, there’s not really any reason to believe this makes VR safer when Facebook the site isn’t remotely safe. If they could or cared to do that, it would be on the huge platform they make all their money on and that they’ve been making for twenty years.

  • Holger Fischer

    All recently ordered packages arrived. New PC – check, Valve Index – check. My Oculus days are numbered. It was good while it lastet and it lastet only with the Rift CV1.

    • Nostrildumbass


    • Have a blast with your Index, been thoroughly
      enjoying mine since launch.

  • Lhorkan

    I believe that etiquette being guided by the community is a utopian fantasy. There is no reason why the bystander effect would be any less of an issue in VR than it is in real life – probably even more so, because you’re not there in person. However, the effect of being harassed in VR feels just as degrading as it would in reality. This article from 2016 already speaks of the issue, and offers a better solution: allow the user being harassed from expelling the offender from their space themselves. Solves the bystander problem, and there’s no Facebook overlord required either.

    • FloridaOJ

      I would take this approach, except it doesn’t solve the problem for people who lack the wherewithall to act in moments of shock/disruption.

      I was in an instance of the campsite in AltspaceVR a few weeks ago, walking around, looking for interesting conversations. I come across what sounded like a 14 year old girl, being sexually harrassed by two 30 year olds. I immediately report this to the guide/moderator, who is over by the fire, expecting quick action. His response, “Oh if it’s really a problem, she wouldn’t be talking to them or would have complained to me about it, already.”

      This is a problem. The community will not/can not solve it.

      • Lhorkan

        Thanks for sharing this story, it really highlights the depth of this issue. It makes me very sad for the VR community, and honestly for humanity as a whole.

        I would argue that there is still a difference between having to report behaviour to another human (who might not take the issue seriously, as clearly he was not doing in this case) versus simply being able to pop them out of sight by press of a button.

        • FloridaOJ

          It might just be my military background that drives my desire to wholly root out problem factors. Muting/popping them out of sight… they can continue on in a new instance and continue to be the trash that they are. I want them banned and regretting their decisions.

          • 12Bravo

            The question is not whether or not they should be banned – it’s who is doing the banning. The community or FB. FB should not be allowed to act on all microtransactions that they cannot possibly have the full context. Since you have a military background, you should know that there are a lot of jokes that would not fly in civilian life, but aren’t necessarily offensive to those in your unit or who you are good friends with. FB can ban anyone without discretion or accounting the group that the gesture/act is done in, and with little recourse for accessing your PAID-FOR Quest 2 after they ban.

          • FloridaOJ

            Full agreement

    • Graham J ⭐️

      Yes. It’s insane that Facebook hasn’t yet learned the perils of being a social gatekeeper.

  • Michael Lupton

    I’m a little torn on this, because while I am 100% for freedom of expression, I have been in the oculus theater when someone who is muted keeps trying to stick their controller up my nose while I am trying to watch a movie.

    I also have seen what happens when companies don’t try to clamp things at all. For those who haven’t, try checking any voice chat on X-Box Live, literally ever.

    My fears on this is it will likely be handled by algorythem, which if they constantly monitor is going to false flag like hell as well as be a massive privacy invasion, and if they go by community reports then that will also be algorythmically decided and yeah.

    Then again this is also Facebook, the place I had an account for because my family demanded it (just happened to come in handy when I got my Gears ((multiple)) into Quest) and I check every few weeks to learn which of my distant relatives is racist this week.

    • FloridaOJ

      Exactly. Some of us have been paying good money for years: DK2, CV1, Gear, S, Quest, Q2… And for the longest, the amount of annoyance we endure is ridiculous.

    • Tabp

      Only technical measures can really remove the controller in your face issue. Allow the movie screen to always be visible, or allow an invisibility radius around the eyeball so other avatars can’t be too close without being whitelisted. Similar techniques apply for other kinds of troublemaking.

      Disabling a headset and game library, potentially costing users large sums of money, is completely inappropriate, and you’re right that Facebook’s enforcement would be inconsistent, most likely automated, and full of false positives.

      • The ability to completly block a user would be better.

    • Shashkes Sarit

      why not just let you block users? or as mentioned give you the option to only see whitelisted users / your friends. VR chat does this.

    • XBox Live? TAME. Go to VRChat. You will learn to hate humanity.

    • Emanuele Ciriachi

      The absurd thing is that you could theoretically be locked out of your hardware because someone decided that what you said is “offensive” to someone.

  • Rogue Transfer

    Community guidelines in games which typically only have up to 4~8 people would lead to what we see online typically – people getting away with bad behaviour. The community kick is often abused too and hasn’t solved or taught people to learn to behave better. That’s an incredibly naive and false claim to make.

    You should leave personal opinion out of news reporting and instead present both positives & negatives of alternatives, preferably with some backing by studies or examples where they work or not. You didn’t present any negatives to your proposal, which shows a blind-sided bias, which shouldn’t be in a news article.

    Ettiquette in the ‘real’ world isn’t handled by the community, there are laws in most countries regarding what is offensive to say or do, handed down from ‘on high’. For example, extreme vulgarities and racial slurs are punishable by the law in many places.

    While a company ruling what is or is not acceptable and being the final word isn’t ideal, it’s their service and their entitlement to do so, providing it’s within the legal frameworks they are serving it in. Consumers can then vote with their presence as to whether they stay in that service or not.

    • Graham J ⭐️

      The problem isn’t having policies, it’s that you must follow said policies in order to continue to use hardware you purchased. Plus a company that has a terrible track record for privacy must track your use of that hardware in order to enforce their policies.

    • Tabp

      Your behavior is nazi-like, your misinterpretation of the law is nazi-like, and it’s offensive how you claim that anyone who disagrees with you isn’t sane. Shouldn’t you be banned under your own standards? Etiquette in the real world is handled by communities, most matters of etiquette are outside the bounds of law, and real life laws from the relevant jurisdiction still apply in VR. By the way, Facebook’s policies violate European law.

    • benz145

      Ettiquette in the ‘real’ world isn’t handled by the community, there are laws in most countries regarding what is offensive to say or do […]

      Etiquette is handled by the community; it doesn’t become relevant to the law until a law is broken. That’s why I said: “…the majority of etiquette violations—except those that are illegal—should be handled by the community as well.”

      For example, extreme vulgarities and racial slurs are punishable by the law in many places.

      And in most places those laws are enacted and can be altered through a democratic process; not so with Facebook.

  • So happy i went for Reverb G2 instead of this Nazi FB bullsh*t

    • Arno van Wingerde

      Good point of course, and you get more higher quality on top of that. But a G2 + gaming rig is about €/$ 2500.- or so? Plus the hassle of getting and keeping that setup up and running is “slightly” more than I am willing to invest into VR games…

  • I don’t understand all this fear of sex from Facebook…

    • silvaring

      They don’t have a fear of sex, you can rest assured they will record all your private sex encounters in intimate detail SkarredGhost.

    • I think it’s some kind of american thing because I see that a lot in their culture like in movies where violence is okay but it’s not to show breasts or frontal nudity (without sex acts).

  • FloridaOJ

    I’m a “normal” human with a life and social skills. Is it my lack of inherent deviancy… that has me at a loss for why so many of you are so stressed out over this?

    Facebook’s Virtual Reality social platforms, be it Horizon or other… It’s not your anonymous paradise, where you get to be an obnoxious weirdo. No one cares about you or your “individual” world view on decency. We don’t want to put up with you for a single f’ing second. So no. No community moderation. Be an idiot. Troll. Bait. Harrass. Goodbye.

    I love it and I’m here for it, with a smile. Go to VRChat, you weird virulent scum.

    • Graham J ⭐️

      This is analagous to an “I have nothing to hide” argument against privacy. The issue isn’t whether an invasion of privacy would find something, it’s whether you have a right to privacy. Similarly in this case the question isn’t whether policy enforcement would or should affect you, it’s whether Facebook has the right to tell you how to behave under threat of losing access to hardware you purchased.

      As it turns out the two are also entirely related here since Facebook will have to invade your privacy in order to determine whether you are complying with their policies. In that that’s likely the reason they implemented the policies. It’s also why no one should buy a Quest.

      • FloridaOJ

        This ties to my response to the other comment. Facebook isn’t moderating “EVERYTHING YOU DO”. Just the things you do on social experiences that they own. This being Horizon, Beat Saber, etc. Everything else is fair game, to whomever owns the IP and manages the servers.

        And everyone should buy a Quest/2. It’s the most direct path to varifocal lenses and all of the other amazing tech that FRL is working on. Our money funds the future. I’ve owned every Oculus headset to date and will likely continue, in the future.

        • Gamer1st1

          Good luck with that.
          Enjoy those headsets, and your corporate overlords, while they let you.

    • ArtemiyNeko

      Nobody said a word about Horizon, Facebook can enforce whatever they want there, the point is that Facebook is enforcing this rule on all platforms that you access through their headsets and will ban you not just from Horizon but from using the headset you paid good money for altogether. You won’t be able to go to VRchat or anywhere else.

      Besides, there’s only so much trust you can put into a corporation overseeing moderation, Facebook is not exactly known of doing a good job with that on its main website. There are also many false positives and little chance to appeal, if any. And you lose access to everything – your headset, your facebook account, your messenger account which might be the only way to contact your family, everything.

      • FloridaOJ

        I had a 2 hour conversation with two Facebook moderators in Horizon. They are not monitoring your headset for any activities that happen outside of their branded social experiences. If it’s online and Facebook owns it: They’re watching. Otherwise, you can do whatever you want.

        • ArtemiyNeko

          Well, the newly updated policy, which this news article is talking about, is a little vague as it mentions “across Facebook or Oculus products”, and you could definitely make a case that “Oculus products” mean the headsets themselves. The article itself puts it as such, “These rules apply in everything you do in the headset“.

          If they make it clear that they only mean Facebook-owned software, then it’s not as bad (though leaving your headset and messenger unusable for an un-appealable infraction on any FB service is still questionable).

          Don’t get me wrong, I think safe spaces are vital to have and the standards Facebook is setting are generally good in and of themselves, it’s the company’s exceedingly expanding outreach that worries me. I’d have no questions whatsoever if these were just the rules for Horizon and that anyone’d be banhammered just in Horizon (and other Facebook-owned VR apps) for behaving like a dick in a safe space.

          • FloridaOJ

            We’re on the same page. I think it’s a PR gaffe. Until they clarify what this really means for end user privacy, a lot of people are going to have a ton of contention. In the worst/extreme case… I’ll begrudgingly stick to SteamVR. Thousand’s on hardware spent and I can count on one hand the number of VR experiences that were “worth it”. These baby steps are tiring.

    • Tabp

      Trolling, baiting, and harassing are what you’re doing right now.

    • benz145

      The crux of this article is not that anyone *wants* to be harassed or bullied in VR, it’s that the solution Facebook is proposing is not a good one in the long run.

      • FloridaOJ

        So upon further inspection, it seems that there is an actual problem here. That Facebook will ban your entire account, which removes access to your offline content, due to actions online.

        This is 100% unacceptable.

        It is one thing to remove someone’s ability to access Facebook’s online offerings… but to disable the entire account? I might have just switched sides.

  • Gamer1st1

    Of course they did.
    This will continue until you’re so restricted you can’t speak or look at anyone.
    This is a stake through the heart of online VR. It’s just going to be slid in slowly, like the bayonet scene in Saving Private Ryan.
    Single play through revive only for me.
    Makes me super happy I never threw my money down the FB hole.
    Any further purchases in their software store are weighed with an eye towards the potential loss of my software at any moment. Meaning next to none, or only titles I can play through quickly, and don’t expect to have access to later.

  • Nostrildumbass

    Well, there goes my interest in the Quest 2. It was already gone with the Facebook account requirement. Censorship is bullshit, snowflake culture is worse.

  • flamaest

    And in one Fell Swoop, this is the beginning of the end of Oculus. Sayonara and don’t let the door hit you on the way out.

  • Silicon Valley is a perfect mixture of overboard reactions based on legal fears, laziness, and general ineptitude. It’s exploitation by tiny fringe groups to gain dominance over the masses is epic and seemingly endless. All you need is a good excuse and some lawyers. Pass the buck, nobody’s in charge, and what can we get away with until we’re caught.

    What we really need is a proper Jailbreak app for the Quest. You won’t be able to use any of the social stuff in the official apps, but really, who cares? Hook it up to your PC and use it for SteamVR. Let Oculus sit on it and spin.

  • Shashkes Sarit

    Totally agree with your perspective. Promoting consent culture is super important in VR as it is in “real life” but FB policy is creating a dystopian controlling future. No company has the right to tell me how to move my body! This is why I’m building Meu, the first VR/AR messenger that is focused on body language, promoting consent and sex positivity. There are many ways to protect people from seeing unwanted visuals in VR and dealing with harassment. I wrote some of what we are working on here: w…
    And if you want to make your own sexy gestures using Meu here are some links:
    – SideQuest:
    – Oculus:
    – Steam: https://store.steampowered….

  • ArtemiyNeko

    And, well, here we go. Random unexplained bans blocking access to the headsets. Germany was right.

    • Andrew Jakobs

      Same happens on other devices where the account is blocked, so this is nothing new to the Quest alone, it also happens on iPhones.. You can reset the headset and use another account which is not blocked.

      • ArtemiyNeko

        Except Facebook explicitly disallows secondary accounts so you risk getting IP banned.

  • sebrk

    And soon to be added: how to think and talk. Obey!

  • TechPassion

    They sell a product and demand the way people use it. Another time they will disallow political gestures or flags in front ot VR cameras. What the fck?!

  • Emanuele Ciriachi

    This is distopian as fuck.

    So you can get locked out of your hardware because some sjw moderator decided that someone has “taken offense” at what you said or did? Yeah, hard pass for me thank you.

  • Andrew Jakobs

    What do they mean with ‘sexual gesture’? That’ll be difficult if you are playing an adult VR game…….

    • Christopher Reese

      This is exactly what I was curious about. If you are playing or having a VR experience that is explicit, for example watching some flicks on Big Screen or having some fun with a VR Waifu or even grabbing an Iron Giant avatar and getting it on with a furry in VRChat from my assumption would violate their pure and pristine guidelines.
      I’m also a bit worried about perhaps doing some activity and having it automatically post to my page or even worse, my daughter getting on to play with dolphins and having some distasteful ad pop up due to my activity.

  • duked

    Facebook’s dictatorship has begun. If you don’t do exactly what they consider is best policies, they will stop you from meeting friends (in VR), study and work (in VR). Not a huge problem now, but in a near future.

  • Nothing to see here

    Gestures, including rude ones, are different around the world. You could be using what is a victory gesture to you and a f-off gesture to someone else. What a fine kettle of fish Face Book has created.

    • Tony_Neville

      Not just different around the world, but within a country . Look at what America’s Left Wing race peddlers did with the “OK” hand sign. Now people have to resort to using a thumbs up lest they be labelled a white supremacist .

  • Tony_Neville

    This is an easy one. The choice is to not buy into Zuckerburg’s empire in the first place, although I doubt the vast majority of Facebook headset owners are concerned. I mean, had you cared about privacy or tendency of silicon valley to opt for the top-down approach to regulating behavior (among other things), as Leftists do, then you’d have to be a bit thick to buy a Oculus anything over the past few years.

    • Pingers Bingers

      I rather characterize them as progressives than leftists myself. It is so-called progressives that are enemy number 1.
      Whether they call themselves a ‘progressive’ left-winger or right-winger, progressivism means everything and everybody must be secondary priority and, if need be, forcefully removed from the equation in order for the world to ‘progress’ into their rainbow utopia.

      In any case, I agree.

  • Pingers Bingers

    Facebook will be the death of VR.

    They’re the death of free speech and consumer rights, that’s for damn sure.

  • Christopher John

    As they invade your personal space… yeah seems like a good trade off.

  • I’ve figured the real [insidious] issue here: It’s not that you need a Facebook account that you use to sign into the Oculus device; it’s that you literally need to have the Facebook App installed on your phone in order for it to work. Having to sign into something just to use the base non-online or “social” features of the headset is bad enough, but actually forcing every single Quest 2 to install the entirely separate Facebook App just to be able to achieve that sign in (and all Oculus VR owners in the future), well that’s just [almost certainly] bordering on illegal and an abuse of our consumer rights regarding products we’ve outright bought and paid for. Someone needs to take some form of legal action regarding this imo.

    • Thomas Hall

      So I have a FB account, but have never downloaded their app. What is needed from the app the web version can’t do? This is not cool

      • I dunno. All I know is it was stuck trying to log into the Oculus App for 3 days, literally just in an endless waiting loop every time I tried to log in (and I tried logging into different accounts, removing and reinstalling the Oculus App and so on), until I remembered I actually had Facebook hidden on my phone and then went into it and signed in, then I went back to the Oculus App and it signed in instantly and has worked since.

  • Karl

    Just a reason more to completely avoid google, amazon, apple and facebook in any way possible.

  • KansasAU

    As of tonight, I and tens of thousands of Oculus users who would have NEVER bought this POS if we had known FasictBook was buying it cannot use our headsets because the blocked 100’s of thousands of conservatives for conservative posts even years ago to help them steal the election from Trump.

  • Heayore

    Welp, I actually ordered this for my teenage son for Christmas, and it’s getting returned now. HE doesn’t even want it anymore after reading Facebook’s guidelines. Not because of what he plans to do with it, but because people report things to Facebook all the time that they personally find offensive (or even if they just don’t like someone), and Facebook, like other platforms, just auto bans without actually looking into things on a case by case basis. Not about to spend that much money on something that could very well become a very expensive paperweight. No thank you, Facebook. We will go with another VR brand.

  • A Hyena

    How would they even know anyways? And what do they consider ‘in others personal space’ what if a bunch of people are just standin around and fusing into each other cause they’re all trying to look at something.

    If they got some kind of invasive system tracking that stuff, how will it know the context?