‘Mage’s Tale’ Aims for 10 Hours of Hand-crafted VR Dungeon Crawling

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Mage’s Tale is a new title in the works for Oculus Touch by inXile Entertainment that wants to deliver a meaty VR adventure RPG that has you dwelling in dark dungeons for some 10 hours.

Some of the best VR games out there have users begging to have them made into longer and deeper VR experiences. Mage’s Tale hopes to give hungry Oculus Touch users a meaty experience to gnaw on that the developer says will take around 10 hours. Our video interview heading this article details what players can expect from the game.

That’s impressive for a game that isn’t a wave shooter, nor is it procedurally generated. All of the dungeons are hand crafted by the production team, and are littered with secrets, according to one of the game’s creators. The title’s length will also be met with a crafting system that lets you design hundreds of variations of four base specs, all of which are cast with a physical hand motion .

The game’s release date or price have not yet been set, but the it’s attempt at depth, secrets, and polish looks to be worth keeping an eye on.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • Damnit I dont have enough money to buy all these great looking games XD

  • Mane Vr

    they said all of the above but then didn’t say full locomotion and the interviewer didn’t follow up smh…