MasterpieceVR is a 3D creation tool that’s looking to get an edge on the competition by offering something no other volumetric art program has so far; a multi-user, spectator-friendly, sculpting and painting tool that promises to house everything you need in a single place.
MasterpieceVR boasts some pretty impressive features outside of its 20+ sculpting and painting tools. Up to four artists can collaborate on a piece while up to 20 spectators look on—something that Google-owned Tilt Brush (2016), Oculus Medium (2017) nor Quill (2017) can manage currently.
Additionally, the program also has the ability to view a desktop window while in VR, so you can easily check reference images while you create, or just have a YouTube video playing in the background.
Like many VR sculpting programs and CAD software alike, MasterpieceVR can export models to .STL file format, making it possible to 3D print your virtual objects.
“We wanted to push the boundaries by creating an organic 3D modeling tool that is both powerful and easy to learn,” said CEO of Masterpiece VR, Jonathan Gagne. “VR was the medium to do this in. It let us take a big step forward in the development of a tool that let people work together in real-time to co-create on the same piece or contribute feedback or critique immediately.”
“I think MasterpieceVR is a really special piece of software and is focused on giving you core tools with a clean interface which allows you to jump into VR sculpting more quickly than the competition,” said traditional and digital artist, Jon Payne. “I particularly love both the subtle surface control built into the primary sculpting tools and the intelligent way the smoothing algorithm works when you are blending your shapes. These unique features combine to give you a cleaner sculpt that is faster than other VR sculpting tools out there.”
We haven’t had a chance to pop in ourselves, but artist Mary Ellis takes us through MasterpieceVR’s tools, creating a digital bust of a lion whilst comparing it to the real thing.