Pollen from Helsinki based developer Mindfield Games is an immensely promising ‘Oculus Rift Optimised’ story driven adventure set on Saturn moon Titan. The title is coming to Gamescom again this year and the studio has released this new screenshots ahead of the show.

Gamescom 2015 begins in Cologne today and Swedish games developer Mindfield Games are back, showing their latest build of Pollen.

We last came across Pollen at Gamescom 2014, where we had a chance to go hands-on with what looked to be a hugely promising sci-fi adventure title. The new screenshots re-emphasise what the team told me when I sat down to talk with them at last year’s show, namely that attention to detail is paramount for them.

I was impressed with what I saw during my brief time with the game last year, here’s what I had to say at the time:

As I approach the entrance I marvel at the incidental detail in the bases structure. Movement of my avatar is interestingly weighty, with none of the floaty, frictionless sensations on a lot of first person games. I gesture with one of the joypads analogue sticks to manipulate the door lever. The door slides open convincingly, and I step into the airlock. Lighting is superb and once again I remark to myself how every bit of the room and it’s occupying objects feel as if they belong there, rather than just carelessly dropped in from a mesh library. I’m only a few minutes into the demo and I’m already becoming less aware of the hubbub on the Gamescom show floor as the world engulfs me. Pollen is an enormously atmospheric game, even at this early stage.

Road to VR are on the ground at Gamescom 2015 and we’ll be catching up with the Mindfield Games team to find out how far Pollen has come in 12 months.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.