News
‘Front Defense VR’ Review – Room-scale War Will Bring You to Your Knees
Having announced 'Vive Studios' at the end of 2016, HTC is steadily building up its first-party VR content offering. After a number of relatively well received titles launched under the umbrella of Vive Studios, we take the latest, Front Defense...
Report: Apple Acquires VR & AR Eye-tracking Company SMI
A report from MacRumors provides compelling evidence that Apple has quietly acquired SMI, also known as SensoMotoric Instruments, a company specializing in eye-tracking technology.
German-based SMI has specialized in eye-tracking since its founding in 1991. The company has in recent...
Using VR to Diagnose and Treat Concussions with SyncThink
The process of diagnosing a concussion is largely a subjective process of variations of attention, focus, and balance, which means that the existing self-reporting methods are unreliable and easily gamed. Using foundational research from military research, SyncThink has created...
Hands-on: ‘Fallout 4 VR’ Shows Improvements, but I’m Still Not Sold
Entering the Wasteland, sneaking up on a group of raiders and shooting them down with guns in your own two hands, tossing back a Nuka-Cola, hanging out with Dogmeat; these are some the things that get fans excited about playing Fallout...
Google to Bring 3D 180 ‘Point-and-Shoot’ Cameras to Vloggers this Winter
To fit alongside the company' Daydream mobile VR platform, Google is partnering with Lenovo, LG, and YI Technology to create a new class of 180 cameras. Called VR180, the point-and-shoot video cameras create stereoscopic 180 video that can be uploaded or...
YouTube VR Creator Lab to Mentor and Fund Creators up to $40K
On August 7th 2017, YouTube Space LA hosts the beginning of the VR Creator Lab, a 3-month program to assist content creators in producing "original and experimental" 360-degree videos. Along with regular mentoring and advanced education from leading VR...
Hands-on: IBM Watson Brings Voice Commands to ‘Star Trek: Bridge Crew’
IBM Watson, the artificial intelligence platform designed to understand natural language, today launched support for Star Trek: Bridge Crew (2017) across PSVR, Oculus Rift and HTC Vive.
Before the service launched today, lone players could control the ship's other posts—Engineering, Tactical, Helm—by clicking...
Valve Reveals More Detail on ‘Knuckles’ Motion Controllers
Valve has lifted the veil somewhat on its Knuckles controllers, first revealed as a prototype last October at the company's annual Steam Dev Days conference. In a blog post today, Valve showed off some specs of the Knuckles dev kit...
This Flexible Thermoelectric Skin Has Made Me a Believer in Thermal Haptics for VR
Korea-based TEGway is developing ThermoReal, a thermoelectric array which can generate heat and cold with impressively low latency. The flexible nature of ThermoReal could make it suitable for integration into VR controllers, gloves, and more.
I've tried a few different...
Dungeons & Dragons ‘Dungeon Chess’ Comes to Oculus Rift and Gear VR
Dungeon Chess, described as "the first official Dungeons & Dragons-themed Gear VR Game", is now available on both Samsung’s mobile VR platform and the Oculus Rift. The title combines classic chess gameplay with iconic D&D creature designs and suitably...
YouTube Now Offering Heatmaps for 360 Video Analytics
Spherical YouTube videos with over 1,000 views now include ‘360° Heatmaps’ within the Analytics section of the Creator Studio. The new feature provides a visual representation of low to high attention areas of the video, helping to inform content...
The Crazy VR Goggles in HBO’s ‘Silicon Valley’ Are Not a Prop but a Real Prototype
HBO's show Silicon Valley entertains with tales of the pervasive startup culture of California's San Francisco Bay Area. While virtual reality has graced the show previously, season four is bringing it closer to the fore, with the show's main characters becoming...
SteamVR Home Gets Virtual Collectibles, an Intriguing Glimpse at the Future of Achievements & Digital Goods
Valve has added the first wave of SteamVR Collectibles to SteamVR Home, unlockable rewards which can be used to decorate your virtual Home space or modify your avatar. This new feature further expands the rich customisation and interactivity found...
‘Mage’s Tale’ Lead Designer on VR RPG Character Progression & Gameplay Mechanics
Oculus premiered about a dozen games ahead of GDC this year, and one that stood out to me was Mage's Tale for its distinct art style and passion in using VR to fulfill childhood fantasies of becoming a spell-casting magician....
Startup Aims for Retinal Resolution VR Display With 70x “effective resolution” of Today’s Headsets
Finland-based Varjo has announced a new display technology for AR and VR which the company is calling "the first human eye-resolution VR/AR/XR immersive display." Varjo claims an "effective resolution" that's nearly 70 times greater than the Rift and Vive.
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