News
Oculus: Touch is “Fully Capable” of Roomscale Tracking, But Skeptical It’s “Absolutely Necessary for VR”
As the launch of Oculus Touch approaches later this year, the company is sticking firm to its plan to focus on standing, front-facing VR experiences for motion input. Though it's claimed that Touch can match the 'roomscale' tracking of...
‘Driveclub VR’ Confirmed Exclusively for PlayStation VR in 2016
Following the unfortunate closure of developer Evolution Studios earlier this year, the fate of the VR version of their 2014 PS4 exclusive Driveclub was unclear, but thankfully work has continued by an internal Sony team, and the game is...
Hands-on: ‘Crossout’ VR – Customize and Steer Your Death Truck with Oculus Touch
Crossout, the upcoming free-to-play vehicle combat game from the makers of War Thunder (2012), is coming to VR, and while there isn't a verifiable timeline for public release on the table just yet, we got a first look at an early version...
‘Bigscreen’ Launches on Oculus Home, Update Brings Custom Avatars and More
Bigscreen, the social VR app which brings you and your computer's desktop into VR with your friends, is launching on Oculus Home today and getting an update with new features and better performance.
Bigscreen, which launched on Steam back at...
Preview: ‘Alice VR’ is a Reality Bending Sci-Fi Puzzler for Rift and Vive
Alice VR is a sci-fi exploration puzzle game from Carbon Studio coming out soon for Oculus Rift, HTC Vive and OSVR. I was taken through three levels of the game, which studio co-founder and Art Director Aleksander Caban says is more...
PowerClaw is a Haptic Glove Ready To Freeze, Burn, and Shock You (Virtually)
PowerClaw is a haptic glove that lets you feel heat, cold, and a number of sensations on the tips of your fingers. Coming to Gamescom 2016 right after the recent launch of their IndieGogo campaign, the team is now...
Hands-on: Crytek’s ‘The Climb’ with Oculus Touch Feels Like an Entirely New Experience
The Climb is a climbing simulator game from Crytek designed for the Oculus Rift. Originally premiering in April using the Xbox controller, The Climb is getting an update to work with Oculus Touch, the company's yet released hand controller.
From...
This VR Experiment Generates Beautiful Worlds From Your Biometrics
STRATA is a new virtual reality experiment from The Mill that taps into biometric data—heart rate, breathing etc.—and produces beautiful procedurally generated worlds to match.
No Man's Sky is the latest and possibly the most high profile example of procedurally generated...
Latest Version of Touch has Better Tracking & Longer Range, Says Oculus
Oculus revealed Touch, their VR motion controllers, all the way back in June of 2015, but didn't commit to shipping the controllers until the second half of 2016. Since the announcement, the controller has seen several design permutations, but Oculus...
Microsoft ‘Holographic Shell’ Aims to Immerse You in Windows by 2017
At Intel's Developer Forum this week, Microsoft has announced that it's to bring its 'Holographic Shell' to Windows operating systems everywhere by 2017 with an aim to provide "one platform for VR, AR and MR."
For some perhaps, there's nothing...
Introducing Exemplar 2, Save $100 on Our Second-generation VR Test Bench
Today we're are pleased to announce Exemplar 2, the second generation of our high-end VR gaming PC designed for those who want to push the limits of immersion. Exemplar 2 Ultimate is Road to VR's internal test bench for...
Preview: ‘Racket: Nx’ for HTC Vive
Matthew Magee gets active and takes a swing at the new futuristic VR sports featuring heavy classic arcade influences for the HTC Vive, Racket: Nx.
I’ve always felt that there’s an innate satisfaction in hitting things with other things, as much...
This is How NOT to Shoot 360 Video, According to YouTube
YouTube tells budding VR film-makers what not to do when shooting an immersive 360 in this excellent crash course in this fledgling but ever more popular form of content.
With the production of VR film and 360 video becoming ever...
Intel Reveals Project Alloy, an All-in-one VR Headset With Mobile Positional Tracking
Today at the Intel Developer Forum event in San Francisco, Intel revealed Project Alloy, an all-in-one mobile virtual reality headset which the company says will launch in 2017 as an "open platform."
On stage at IDF 2016, Intel CEO Brian...
Hands-on: New GTX 10-Series Equipped Notebooks Put Desktop VR Performance in a Portable Package
Nvidia’s rollout of Pascal technology continues at a relentless pace. After a launch presentation that included a live demo of Gears of War 4 running at 4K on Ultra settings on a GTX 1080 notebook, and Doom running on...




















