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3 Free VR Talks to Check out on Day 1 of SXSW 2015

VR is returning to this year's South by Southwest (SXSW) festival in a big way, with sessions featuring familiar names from Oculus, and a number of key leadership from game studios and hardware companies currently developing for future VR devices. There's...

First-Time Reactions from Oculus’ Crescent Bay and HTC’s Vive VR Headsets, 24 Hours Apart

After months of hearing about Oculus' latest prototype VR headset, Crescent Bay, and pining after a session with the bleeding edge device for so long, I finally secured a demo with the Crescent Bay prototype at this year's GDC. What I...

‘The North Face’ Brings the Wilderness to You Courtesy of Jaunt’s Cinematic VR

Jaunt VR, a company specialising in 360 VR Video, has collaborated with outdoor apparel giant 'The North Face', going out on into the wilderness to create a VR experience which captures the beauty of the great outdoors in 360...

SteamVR Gameplay from ‘The Gallery: Six Elements’ Demo Shows Intuitive Interaction

SteamVR made a powerful debut at last week's GDC 2015. Valve collaborated with a diverse group of indie VR developers to create demos for the system. Now SteamVR gameplay footage has emerged from The Gallery: Six Elements demo. See Also: HTC...

Rev VR Podcast: GDC 2015 Recap – Final Days

While we left off with a Day 2 recap, this episode actually wraps up the last several days of GDC and actually takes place several days after the event ended. Why? Because our friends at Road To VR took a...

My First Paid Experience with the Gear VR Store

I've got everything I need to kill time at the airport: Samsung Galaxy Note 4, Gear VR headset, my last bag of American Cheetos before I leave the homeland for who knows how long. I've even managed to work up the self...

‘AR/VR Austin’ Event During SXSW Celebrates Immersive Tech, Tickets Now Available

Virtual and augmented reality is hitting this year's South By Southwest (SXSW) multimedia festival in Austin in a big way. With more sessions and meetings involving VR than we can count, there's one event happening during the festival for sure not...
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Skyworld Trailer Reveals Epic New Steam VR TBS Game for HTC Vive

Valve and their partner HTC stole VR enthusiasts' hearts at GDC last week when the unveiled their Steam VR platform. Now, a new game coming to Steam VR, Skyworld, demonstrates a use for that room-space tracking with this debut...

HTC Vive and SteamVR Hands-on – A Stage of Constant Presence

Last week at GDC, Valve revealed not just a headset, but a stage upon which pioneering storytellers and game designers will create the first VR experiences of a defining platform. Since the Oculus Rift Kickstarter back in 2012, virtual reality headsets...

Inside the David Cronenberg VR Experience with the Developers Who Met Him

Body/Mind/Change is a trans-media experience that was built to accompany a recent celebration of film director David Cronenberg and his work. As part of the project Blair Renaud, developer of Technolust, got to meet the man behind Scanners and The...

Lucasarts’ Star Wars ‘Jedi Academy’ Gets Oculus Rift DK2 Support

A Lucasarts classic has been given a thoroughly modern makeover, it's received Oculus Rift DK2 support, thanks to the work of coder xLava. Last year, shortly after George Lucas sold LucasFilm off to Disney for $4.05 Billion, Lucasarts - the...

NUREN is First VR Project to Receive Unreal Dev Grant

: The New Renaissance is the first VR project to get a slice of Epic Games' development fund, coming to the tune of $18,000 worth of "no strings attached" funds to further the development of the virtual reality experience. Last month, Epic Games announced...
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Tactical Haptics’ Will Provancher Talks Updated ‘Reactive Grip’ and We Go Hands-on

As Ben Lang says in his interview introduction, Will Provancher is one of the OG's of virtual reality. Tactical Haptic's 'Reactive Grip' controller was one of the few peripherals shown back at GDC 2013 that aimed to enhance...
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Sixense’s Danny Woodall on Porting ‘Jedi Training’ STEM Demo to Unreal Engine 4

Road to VR last caught up with Sixense at CES, where they demonstrated an early integration with Gear VR to add positional tracking. The 'Jedi Training' demo now comes to GDC, running on Unreal Engine 4. Ben Lang Speaks to Creative...

10 Things You Didn’t Know About Steam VR’s Lighthouse Tracking System

Lighthouse is Valve's laser-based tracking system that forms the bedrock of Steam VR's input system. Alan Yates, Hardware Engineer at Valve was a key player in the system's design and implementation. Alan, frustrated with being asked the same questions...
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