News
GDC 2014: Sony Computer Entertainment ‘Driving the Future of Innovation’ Live Blog @ 5:45pm PDT (0:45am...
Driving the Future of Innovation, Down the Road to PS4 Virtual Reality?
Join Ben Lang as he reports live from Sony's GDC 2014 presentation, enticingly named ' Driving the Future of Innovation'. Anticipation is incredibly high for this event. Will Sony...
Oculus VR Updates ‘Best Practices Guide’ for VR Development With Positional Tracking Section as Rift DK2...
Oculus VR's 'Best Practices Guide' collects the latest research on comfortable VR game design into one place to give developers a head start. As the first Oculus Rift DK2 units are shipping out, the company has updated the guide...
Reload Studios’ Multiplayer FPS Revealed as ‘World War Toons’ (Screenshot Gallery)
Reload Studios, a startup comprising ex-members of Call of Duty developers Infinity Ward, have unveiled details of their new multiplayer first person shooter, built from the ground up in virtual reality. It's called World War Toons.
Reload Studios' heritage must...
‘Fallout 4’ and ‘Doom’ Are “just the beginning of Bethesda’s future in virtual reality”
"Weren't expecting that were you?" said Pete Hines, Bethesda's VP of Marketing, after revealing that an incarnation of Fallout 4 (2015) and Doom (2016) are in development for virtual reality on the HTC Vive.
Hines, on stage at Bethesda's E3 2016...
Avegant Reveals Glyph: Transforming HMD With Virtual Retinal Display, Kickstarter Starts at $499
Today Avegant is revealing Glyph, the company's vision for a consumer head mounted display which utilizes their virtual retinal display (VRD) technology. Glyph transforms from a pair of headphones to a head mounted display in seconds with a smart...
John Carmack Casts Critical Eye Over Gear VR Title ‘Bazaar’
John Carmack takes up his role as VR educator once again as he takes a technical deep dive into new Gear VR title Bazaar and analyses, ruminates on and illuminates where the developer could make changes to improve their...
Landmark are Creating a Virtual Reality Theme Park You Can Enjoy at Home
Landmark Entertainment Group are one of the leading organisations in the out of home entertainment industry, having been instrumental in devising over 100 'major' attractions worldwide since 1980. Now, they're leveraging that experience to create a new virtual reality...
First Look: PresenZ Shows Navigable Pre-rendered Room-scale VR Scenes
PresenZ is a system developed by VFX studio Nozon which combines some of the essential benefits of pre-rendered imagery with those of real-time interactivity. For the first time the company is demonstrating a room-scale version of a Presenz-enabled scene.
Crash Course:...
Oculus Rift Manufacturing Overview Reveals 200+ Custom Parts, IPD Adjustment Mechanism
In a session at day 1 of Connect, Oculus' Caitlin Kalinowski and Stephanie Lue took to the stage to speak about the challenges associated with making the Oculus Rift a mass-producible product.
While the Rift Crescent Bay prototype, revealed by Oculus...
Oculus Releases PC SDK 0.8 with “Improved Support for Windows 10”
As the company drives toward releasing SDK 1.0 alongside the consumer Oculus Rift they've now released SDK 0.8 with "Improved Support for Windows 10."
Until SDK 0.7, the Oculus Rift didn't officially support Windows 10. With SDK 0.8, the company...
Oculus Rift ‘Crescent Bay’ is Designed for Audiophiles – Here’s Why that’s Important for VR
Oculus' latest feature prototype VR Headset, code-named Crescent Bay, was out in force at this year's CES, blowing minds left, right and centre. But whilst debate rages over precisely what optics and display it contains, Crescent Bay's audio has...
Oculus CTO John Carmack Will Demo His ‘VrScript’ Environment at Connect
John Carmack is something of a legend in the programming world with a history that's intertwined with the early gaming industry. Now at Oculus as Chief Technical Officer, Carmack may be poised to leave a similar mark on the world...
SMI Introduces 3D Glasses With Eye Tracking
SensoMotoric Instruments (SMI), based in Germany, recently introduced new 3D glasses capable of real-time eye tracking. These are active-shutter glasses like you'd find in use with a home 3DTV, but they also support eye tracking and have attachable markers...
Blackspace Oculus Rift Compatible Game Kickstarter Needs Your Help, 5 Days Left!
Blackspace is an excellent looking hybrid-RTS game which the developers say will support the Oculus Rift. Pixel Foundry, the indie studio behind the game, launched a Kickstarter campaign for Blackspace back in September. With 5 days left the campaign...
‘SUPERHYPERCUBE’ Teases Vive Support, But Developer Protest Could Keep it From Rift
SUPERHYPERCUBE, a spatial reasoning puzzle game for PSVR looks to be soon headed to the Vive through SteamVR. And while SteamVR normally supports the Rift, a developer protest could exclude the headset.
SuperHyperCube is most succinctly described as a 'Tetris (1984)...
















