Oculus Touch Shooter ‘Bullet Train’ Publicly Debuts at SEA VR Oct 28th, Register to Try it Now

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Connect 2, Oculus’ developer conference held last month, witnessed a focus on their new VR input system Oculus Touch, including a flagship title built from the ground up for the devices from Epic Games named Bullet Train, a virtual reality first person shooter. The title impressed all who tried it and Epic have now announced the game will see it’s public debut at the forthcoming virtual reality event SEA VR, held in Washington on October 28th. Register now to try it for yourself.

First person shooters, a genre whose traditional form which is well known as one difficult to translate to virtual reality, are finally due a VR renaissance thanks to experimental work and a new title from North Carolina based Epic Games. Its new title Bullet Train leverages knowledge gleaned from the last few years of VR game development, neatly resolves the nausea-inducing locomotion issues found in the FPS genre and at the same time offers a unique experience only available via immersive technology.

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Using static player placement and a clever teleporting mechanic, players wield Oculus’ new Touch VR controllers to put their hands in the game, switching the twitch, dodge FPS mechanics for skill-based shooting. Arguably, the core mechanics are not a million miles away from the kind of light-gun titles popular in arcades across the world in the 90’s, albeit a whole lot more immersive.

Epic have now announced that the public at large will get their first opportunity to go hands-on with the new title and Oculus Touch at SEA VR, a Washington based AR, VR and Mixed Reality conference to kick off on October 28th at the Meydenbauer Center in Bellvue. The event will showcase work from 30 exhibitors and feature keynotes and breakout sessions focusing on immersive technologies.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.
  • vrepl

    Yes yes. That’s great. Another great news:) But – just a tiny catch – nobody can see it, try it, or play without goggles, and controllers – we may not live long enough to try VR:)