Photogrammetry Showcase ‘Realities’ Update Brings New Content, Touch Support, and Improved Visuals

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Realities, a ‘virtual travel’ title that presents near photo-realistic VR captures of real-world locations, has received a major update. In addition to a new explorable location, the software has been overhauled to support forward rendering and improved support for Oculus Rift and Touch.

PlayStation VR to Get Improved Tracking and 3D Blu-ray Playback in Next PS4 Update

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Among other additions to the console’s base experience, the forthcoming PS4 System Software Update 4.50 will bring improved tracking and 3D Blu-ray playback to Sony’s PlayStation VR headset.

Hands-on: ‘VELOCIBEASTS’ Explores Another Promising Form of Experimental VR Locomotion

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Moving around in VR isn’t a solved problem. In 5 years, the best games and experiences won’t be using point-and-click teleportation. At GDC 2017 last week, I saw two promising new types of experimental locomotion in VR. First was Sprint Vector, which greatly surprised me at its comfort, speed, and fun. And then there was VELOCIBEASTS.

Oculus Story Studio’s ‘Talking With Ghosts’ Takes You Inside a Comic, Debuts at Tribeca

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The latest project from VR film specialists Oculus Story Studio. Talking with Ghosts, is a collection of four animated stories, each illustrated and brought to live in virtual reality, designed to bring you into an immersive comic book world.

Next Week: ‘Rick and Morty’ Co-creator Keynotes VRLA Expo 2017 – Save 15% on Tickets

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Photo courtesy Adult Swim

After announcing the launch of a VR studio last year, Justin Roiland, the co-creator of the hit animated show Rick and Morty, is set to deliver the keynote address at next week’s VRLA Expo 2017, April 14th and 15th.

Hands-on: Reactive Grip Haptic Controller Prototype with Vive Tracker, Touch, and Custom SteamVR Tracking

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Tactical Haptics, developers of the Reactive Grip controller, are showing their latest prototypes now with attachments for the Vive Tracker, Oculus Touch, and a custom-built SteamVR Tracking solution. The controller employs a unique solution to haptic feedback which aims to recreate the feeling of friction against objects in your hands rather than just rumble. The company is moving toward bringing a development kit of the device to developers.

Hands-on: ‘Paranormal Activity: The Lost Soul’ is Poised to Become VR’s Next Big Frightener

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Jump scares are universally hated by horror film and game enthusiasts alike for being ‘cheap thrills’, and are oft considered the low-hanging fruit of the genre. Suspense and existential dread however are much harder to manufacture in a horror game, and from what I’ve seen at this year’s GDC, Paranormal Activity: The Lost Soul has it in spades. As it stands, this isn’t some short ‘brand engagement’ piece like we’ve seen in the past either, but rather a true game that’s clearly intending to approach AAA status.

‘Robo Recall’ Mod Adds Full Locomotion to Address Room-scale Niggles

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Robo Recall has been given a locomotion mod for those looking for a less-restrictive movement system. Epic Games’ new VR shooter employs a teleport mechanic for movement, but has full mod support, allowing for additional experimental control systems.

PSVR Gets Rift-Like Audio Solution with ‘Mantis’ Aftermarket Headphones

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Peripheral manufacturer Bionik are building a Rift-life aftermarket integrated headphone solution for the PlayStation VR called ‘Mantis’ and, they look pretty neat too.

Oculus Cuts Price of Rift Sensors to $59

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Oculus Rift, image courtesy Oculus

Alongside the $100 price cut of both Rift headset and Touch controllers, Oculus also permanently reduced the price of additional Sensors to $59. This is the first major price reduction for high-end PC VR hardware since launch.

Hands-on: ‘Duck Season’ is a Beautiful and Nostalgic Spiral into Madness

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image courtesy Stress Level Zero

Is Duck Season a game? Is a Hot Pocket a meal? Who needs labels anyway? Created by Stress Level Zero, developers of multiplayer shooter Hover Junkers (2016), Duck Season is something, that’s for sure. Part shooting game, part theater piece, part exploration experience, Duck Season defies the genre pigeonholing that would make this article easier to write.

Hands-on: ‘Sprint Vector’s’ Breakthrough Locomotion Could Inspire an Entirely New Genre of VR Games

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“Adrenaline platformer” is the apt descriptor that Survios is using for their newly announced title, Sprint Vector. The core of the game is what the company is calling the Fluid Locomotion System, a synthesis of VR movement techniques seen elsewhere that together add up to a supremely satisfying way to move around VR worlds at high speed without getting dizzy.

Apple Reportedly Could Have Over 1,000 Engineers Working on AR in Israel

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According to UBS analyst Steven Milunovich, Apple could have over 1,000 engineers working on Augmented Reality technology in Israel, mostly at its major R&D centre in Herzliya. Milunovich maintains Apple might introduce AR features similar to Google’s Tango in the next iPhone.

Amazon Lumberyard Boosts Realism with Impressive Anti-aliasing

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Amazon announced VR support for Lumberyard, their free of cost CryEngine-based game engine, at last year’s GDC, but this year the company is pushing the feature specs of the engine, maintaining that Lumberyard is the first game engine to directly integrate temporal anti-aliasing, specular anti-aliasing and order-independent transparency.

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