WebVR is not a new thing — people have been talking about using WebGL to render interactive 3D graphics in the browser for over half a decade, in various different implementations. What is new, however, is the availability of open source libraries that even novice developers can use to build VR experiences in very little time. Even just 24 months ago, this would have been difficult to state. But the hard work of a few dedicated enthusiasts (Josh Carpenter, Brandon Jones, Vlad Vukićević, Tony Parisi, and Boris Smus just to mention a few) has opened up a world of new content for the web.