Crytek Executive Producer on ‘Robinson’: “This Is the One IP in My Career That’s Likely to Show the Most Promise”

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Crytek has made leaps and bounds in the area of VR with only a few months between them and the reveal of official VR support at GDC back in March, a feat that was communicated via their dinosaur-themed tech demo using the Oculus Crescent Bay prototype. I sat down with Executive Producer Elijah Freeman at this week’s Gamescom 2015 for more info on the team’s latest developments with virtual reality.

Oculus PC SDK 0.7 is a Major Overhaul, New Direct Driver Mode Made with NVIDIA & AMD

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Oculus have given developers a heads up on their forthcoming PC SDK release, due August 20th. The release brings with it major overhauls, not least of which include a new Direct Driver Mode, developed in conjunction with NVIDIA and AMD.

Formed by Ex Pixar and Bungie Alumni, Limitless Entertainment Says “We will be the Pixar of VR!”

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Limitless Entertainment is a new startup created by Tom Sanocki who hails from two of entertainment’s biggest heavyweights, Pixar and Bungie. He saw the promise of virtual reality and decided he had to be involved. We talked to Tom to find out more about his new venture and how his past has lead to him getting involved the VR space.

Black Delta Brings VR Racer ‘KartKraft’ to Gamescom with Motion Simulator

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Australian studio Black Delta have announced that their “hyperrealistic, high-speed kart racing” game will arrive in Q4 2015 with Oculus Rift support. What’s more, for it’s Gamescom 2015 debut, the team have a hexapod motion simulator rigged cart plus Dk2 to try it out in.

Close Up: ‘OZO’ VR Camera is Classic Nokia Design, From the Future

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One of OZO's 195 degree lenses up close | Photo by Road to VR

Having sold its phone business to Microsoft in 2013, Nokia sets sail for new lands, but it doesn’t look like they’ll be leaving their design sensibilities behind. The company’s new Ozo VR camera is a slick, solid unit that’s thoughtful from form to function.

Oculus Touch Prototypes Are in the Hands of Select Devs, More Info Coming at Connect

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Although the Oculus Touch ‘Half Moon’ motion controller prototype was revealed back in June, there’s not yet an openly available development kit like the Rift DK1 and DK2 to speak of. Like the Crescent Bay headset prototype (predecessor to the consumer Rift) however, select developers have their hands on Half Moon already.

Hands On: ‘Manus’ Wireless VR Gloves Adding OSVR Integration, Promising Hints of Future Positional Tracking

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Manus, the minds behind the eponymous VR data glove and Open Source Virtual Reality (OSVR) partners, have revealed to us that they are well on their way integrating OSVR equipment for their wireless VR gloves

‘Pollen’ Devs Talk Narrative, HTC Vive Integration and Putting Beer Cans into Microwaves

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Pollen, a first-person exploration VR game from Helsinki based Mindfield Games, is well on its way for its series of multi-headset launches soon too come, including Sony Morpheus, HTC Vive, and Oculus Rift. We sat down to talk with CEO Ville Kivistö and Project Lead Olli Sinerma to learn more about it.

New ‘The Assembly’ Gameplay Video Offers Insight into VR Development

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The Assembly is a morally ambiguous adventure game built from the ground up for virtual reality by nDreams. In this new gameplay video, Senior Designer Jackie Tetley walks you through some brand new footage whilst offering commentary on how the development team arrived at design choices and how VR differed from traditional game production.

The Assembly currently has no release date but is scheduled to ship to all major VR platforms. We’ve already gone hands on with the title at E3 on the Oculus Rift Crescent Bay and Road to VR’s Scott Hayden will be checking out the Morpheus demo at Gamescom this week. Stay tuned for more coverage of this title.

Oculus ‘Toybox’ is a Playground for Touch Controllers and Sets the Bar for Remote Interaction

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Gamescom 2015 has just started, a time when a sizeable portion of the European gaming community flocks to Cologne, Germany for a chance to get a glimpse at the newest that the videogame industry has to offer—which in our case means the latest virtual reality games and gear—and more specifically to me, getting to see the Oculus Touch controllers for the first time.

Crytek and Basemark Announce VR Benchmark Using CRYENGINE

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Finnish benchmarking company Basemark have today announced that they’re working with game technology house Crytek to produce a virtual reality specific benchmark to test how well your gaming hardware can handle the forthcoming consumer VR revolution.

8i are Generating Light Fields from Standard Video Cameras for VR Video

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8i, a startup based in New Zealand, has unveiled a new 3D / VR Video format based on light field technology. 8i claim to be capturing Light Fields using standard video camera arrays, resulting in video you can view from different angles in virtual reality.

‘Oculus Cinema’ Getting Online Multiplayer and New Social Features, Coming to the Consumer Rift

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Oculus Cinema is a first-party VR application that recreates the experience of having your own personal cinema or leather chair adorned home theater. And while it’s great to feel like you’re sitting in front of a massive screen, what fun is it alone? Oculus understands that movie-going is not a solo activity and says that they’re building online multiplayer and social features into the app.

New ‘Pollen’ Footage Demonstrates Gameworld Interactivity

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Mindfield Games, a Finland based games studio, have given Road to VR exclusive new footage showing pre-alpha gameplay of their soon-to-launch sci-fi themed exploration VR title, Pollen.

Samsung Opens Signup Page to Gauge Interest in ‘Project Beyond’ VR Camera

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Although the company isn’t ready to release it as a commercial product just yet, Samsung is now soliciting the interest of content creators who might want to make use of their ‘Project Beyond’ VR camera.

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