Tiny Bull Studios and Fellow Traveller (ex-Surprise Attack Games), today announced that Blind, the long-awaited psychological thriller, is slated to launch globally on September 18th for PSVR, Oculus Rift, HTC Vive, and OSVR.
Blind puts you in the shoes of a young woman who has just awoken in a strange room to find she’s lost her vision—well, almost. Instead of seeing, she uses echolocation to reveal the curious world around her. Led by the disembodied narrator Warden, you navigate a sprawling mansion, solve puzzles and uncover the mystery behind it all.
Blind is said to feature around five to eight hours of gameplay.
Initially conceived during the 2014 Global Game Jam, Blind has come a long way for the Turin, Italy-based Tiny Bull Studios. Evolving from a concept originally built for PC, dubbed Come See My House, the fledgling studio went on to rebuild the game from the ground-up for VR headsets. The concept won ‘Best Game’ of the 2014 Turin Game Jam, owing to its innovative echolocation mechanic.
“Most VR titles use the medium to flood players’ senses, but we wanted to do something special and restrict the senses in a way,” says Matteo Lana, CEO of Tiny Bull Studios. “But even as Blind inhibits our standard perception of sight, the echolocation mechanic and fully encompassing environment engage the player and enhance the puzzle gameplay in a way that only VR can.”
Blind will be available digitally on September 18th for $25 on PSN (PSVR), Oculus Store (Rift), and Steam (Vive, Rift, OSVR). A physical retail version, published by Perp Games will become available in Europe beginning September 28th, with a North American release date to follow.