Platform Politics: Inside the Oculus and ‘Revive’ Dilemma

Revive is an application that allows select VR games exclusive to the Oculus Home platform to be played on a rival SteamVR-powered HTC Vive headset. A recent update to Oculus Home crippled Revive, an act that has caused outrage...

VR Audio Specialists ‘Two Big Ears’ Acquired by Facebook

In surprise news, it seems that the British company behind the excellent 3DCeption spatial audio pipeline Two Big Ears, has been acquired by Oculus' parent company Facebook in a move set to see their technology included alongside Oculus' to...

Oculus Setting Up London Team to Build “Really Cool Stuff”

Oculus is coming to the UK in a significant way it seems, as they prepare to open a dedicated base in London with a team that's apparently gearing up to build some "really cool stuff" for virtual reality. Social media...

Alan Yates Says Rift’s Core Features Are a “Direct Copy” of Valve’s VR Research

In a revealing statement on Reddit, Alan Yates, a Valve employee who works closely on the company's Lighthouse tracking system, claims that the Oculus Rift headset is largely derived from Valve's research. Back when Oculus launched the original Rift DK1 Kickstarter campaign in 2012,...

Google Daydream Leads on the Future of Mobile VR

Google's mission is "to organize the world’s information and make it universally accessible and useful," but what happens if there's a shift from the Information Age to the Experience Age? Google's Daydream mobile VR platform is part of that...

Democratizing Neuroscience with OpenBCI & Adapting Content with Biofeedback

OpenBCI is an open source, brain control interface that gathers EEG data. It was designed for makers and DIY neuroengineers, and has the potential to democratize neuroscience with a $100 price point. At the moment, neither OpenBCI nor other...

Rev VR Podcast (Ep. 120): Onward to New Places, Real & Virtual

After an excellent partnership of two years, this is the final episode of the Rev VR Podcast that will be published through Road to VR. Ben Lang, Executive Editor of Road to VR joins me for a farewell episode. Rev VR Podcast...
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Manus VR’s Gloves in Action Using Valve’s Lighthouse Tracking for Hands and Arms

We've been tracking Manus VR, the start-up dedicated to producing an intuitive VR glove input device, for a while now. The team were present at GDC in March, showing their latest prototype glove along with their in-house developed game Pillow's...

Google Wants Established YouTubers to Make VR Video With Jump 360 Rig

Google is delivering a dedicated VR YouTube app in their newly announced Daydream platform. Along with it, the company is making sure to give users a few reasons to jump head first into the app when it launches by encouraging...
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Review: ‘Please, Don’t Touch Anything’ is a ‘Must Have’ VR Puzzle Game

Please, Don't Touch Anything (PDTA), a puzzle game from BulkyPix, has recently released a new VR adaptation of the year-old 2D title. Now built from the ground up in 3D for Oculus Rift and Gear VR headsets, PDTA offers the most immersive button-pushing simulator...