XR Industry News
The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.
Valve: Steam Saw 1.7 Million New VR Users in 2020, 71% Increase in VR Game Revenue
Valve today shared a handful of new stats revealing the growth of VR on Steam over the course of 2020.
In an 2020 year-in-review recap of Steam, Valve took note of SteamVR's growth over the last year.
The company said that...
For a Veteran Studio That’s Weathered the Storm, VR Has Become a Lucrative Business
Having started production on its first title even before the original Oculus Rift DK1 development kit was sent to developers, Canada-based Cloudhead Games is one of the world's most veteran game studios dedicated to virtual reality. The studio has...
The 20 Best Rated & Most Rated Quest Games & Apps – December 2020
While Oculus doesn’t offer much publicly in the way of understanding how well individual apps are performing across its VR storefronts, it’s possible to glean some insight by looking at apps relative to each other. Here’s a snapshot of...
Zynga Veterans Unveil New VR Studio ‘ForeVR’, Announces $1.5M Seed Funding
A new VR studio founded by a pair of Zynga veterans has emerged from stealth with some not-so-inconsequential funding. Called ForeVR, the studio recently revealed it's also raised $1.5 million to build VR games for all ages. The news was...
Arthur Technologies Raises $2.5M for Its VR Office Collaboration Software
Munich, Germany-based AR/VR software company Arthur Technologies today announced it's successful raised $2.5 million in seed funding. The company is also launching a beta of its VR collaboration software, Arthur.
The seed round was led by Silicon Valley venture capitalist...
Oculus Unity Plugin Adds Experimental OpenXR Support & Latency-reducing Tech for Quest
The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called 'Phase Sync' has been added to both the Unity and...
CREAL Raises $7.2 Million to Bring its Light-field Display to AR Glasses
Switzerland-based CREAL is developing a light-field display which it hopes to bring to VR headsets and eventually AR glasses. In November the company raised CHF 6.5 million (~$7.2 million) in a Series A+ investment round to bring on new...
Quest’s Official Non-store App Distribution Channel is Coming in Q1, 2021
Facebook announced back in June that it planned to offer developers a way to distribute Oculus Quest apps outside of the official, curated, Quest store. Now the company indicates it has "high confidence" that the feature will be deployed...
Veteran VR Studio of ‘Waltz of the Wizard’ Pausing PSVR Development Until Sony Addresses PS5 Roadmap
Veteran VR developer Aldin Dynamics, the studio behind Waltz of the Wizard, says it is pausing development on PSVR titles until Sony clarifies plans for the future of VR on PS5.
While Sony has brought PSVR to PS5 thanks to backwards...
How a Solo Indie Developer Built the Best Rated Game on Oculus Quest
Recently released on the Quest store, Cubism is a spatial puzzle game with a slick minimal presentation. Designed by a solo indie developer Thomas Van Bouwel as a side project, the game impressively holds the highest user rating among all Quest...
‘Half-Life: Alyx’ Update with In-game Commentary Likely to Release Soon
Half-Life: Alyx is likely soon to see an update which would add in-game developer commentary similar to previous Valve games.
Fans of Valve games will likely recall the optional in-game developer commentary first added to Half-Life 2: Lost Coast and in...
Crowdfunded AR Startup Tilt Five Secures $7.5M Series A Investment
Tilt Five, the startup behind the eponymous AR headset for tabletop gaming, today announced it has secured $7.5 million in Series A funding.
The funding round was led by SIP Global Partners with participation from BITKRAFT Ventures, Galaxy Interactive, and...
Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard....
Immerse Raises $1.5M to Expand Its VR English Language Classes Worldwide
Immerse, a language learning startup focusing on teaching English in VR, has secured a $1.5 million Series A investment, something the company says will allow them to both expand the current product to Oculus Quest 2, and set up...
Pimax Secures $20M Series B Funding to Further Develop Wide Field of View VR Headsets
Pimax, the Chinese startup building wide field of view (FOV) virtual reality headsets, has secured $20 million in Series B financing.
Shortly after completing its successful Kickstarter campaign in late 2017, which garnered the company $4.2 million in crowdfunding to produce...


















