XR Industry News
The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.
Pico Raises $37M Series B+ Financing, Neo 3 Standalone to Release in Q2 2021
Pico Interactive, the Beijing-based VR headset creator, announced it has secured a fresh funding round of ¥242 million RMB (~$37 million), something the company says will help launch new hardware.
Update (March 11th, 2021): Pico has provided Road to VR...
Psychic VR Lab Raises $8.5 Million to Grow Browser-based XR Development Platform
Japan-based Psychic VR Lab has announced the close of an $8.5 million investment to grow its cloud-based XR development platform, STYLY.
Psychic VR Lab is the company behind STYLY, a browser-based tool which allows creators to easily build cross-platform 3D...
VR’s 2021 Outlook: 14 Indicators in One Place
Hard data on the VR market is often difficult to come by, while broad 'industry reports' are often so general that it's difficult to see what things look like 'on the ground'. To get a sense of VR's outlook...
The 20 Best Rated & Most Popular Quest Games & Apps – February 2021
While Oculus doesn’t offer much publicly in the way of understanding how well individual apps are performing across its VR storefronts, it’s possible to glean some insight by looking at apps relative to each other. Here’s a snapshot of...
What I Learned by Building an Iconic Weapon From ‘Apex Legends’ in VR
In the decade that I've spent studying and reporting on VR I've had the fortune of experiencing a wide range of VR game design—a craft which is still far from 'figured out'. And while I have no intention of...
Quest 2 Leaps to 2nd Most Used on Steam as Headsets Hit Record High of 2.6...
Although Quest 2 is a standalone headset, it can also be plugged into a PC to play PC VR games through Oculus PC and Steam. The headset's holiday success has clearly bled through into the PC VR landscape, as...
Vertigo Games Acquires VR Arcade Game Distribution Platform SpringboardVR
Vertigo Games, the studio behind Arizona Sunshine (2017) and upcoming VR shooter After the Fall, today announced that it has acquired SpringboardVR, creators of the eponymous location-based VR content distribution platform.
The acquisition amount was undisclosed, however the move is slated...
Oculus App Lab Lets Devs Distribute Apps on Quest While Bypassing Curation Process
Oculus today introduced a program called App Lab, a new effort which will allow developers to distribute their VR apps on Quest without being subject to a quality review 'curation' process. Though apps still need to meet Oculus' technical...
‘Beat Saber’ Has Sold 4M Copies & 40M Songs, an Estimated $180M Revenue (and Accelerating)
Beat Saber has officially reached 4 million units sold, Oculus today announced, along with 40 million songs of paid DLC, pushing the app's estimated revenue to $180 million.
By now, Beat Saber can be considered nothing less than VR's first killer app...
Total Quest Games Reviews Have Exceeded Oculus PC Reviews in Less Than Two Years
Adding to a growing number of data points showing why Facebook has shifted its attention away from Oculus PC is the difference in momentum between the two platforms as revealed by game review counts over time. This month, the number...
Zuckerberg: Quest 2 ‘on track to be first mainstream VR headset’, Next Headset Confirmed
During Facebook's Q4 2020 earnings call today, CEO Mark Zuckerberg said that Quest 2 is "on track to be the first mainstream virtual reality headset," noting that the device drove a 156% increase in the company's non-advertising revenue.
In past...
The 20 Best Rated & Most Rated Quest Games & Apps – January 2021
While Oculus doesn’t offer much publicly in the way of understanding how well individual apps are performing across its VR storefronts, it’s possible to glean some insight by looking at apps relative to each other. Here’s a snapshot of...
Educational Studio Kuato Raises $6M to Build Asymmetric VR Games
Kuato Studios, a UK-based creator of educational games, announced it has raised £4.5M (~$6.1M USD) as the company takes a stride into virtual reality gaming for the first time.
Led by Hong Kong venture capital firm Horizons Ventures, the company says...
Valve VR Programmer Aims to Extend SteamVR with AR-like Utilities, Launches ‘Aardvark’ Platform in Early Access
Long-time Valve VR programmer Joe Ludwig, working in his own capacity, is building an open-source platform to bring AR-like utilities into virtual reality. The project, called Aardvark, is something of an evolution of an extension of VR dashboards as...
Analysis: Monthly-connected VR Headsets on Steam Pass 2 Million Milestone
2020 was a big year for VR on Steam with the release of new headsets, Valve's flagship VR title Half-Life: Alyx, and the Coronavirus pandemic which drove large increases in gaming. These factors combined pushed monthly-connected VR headsets on Steam...

















