XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

Facebook Acquires the VR Studio Behind ‘Asgard’s Wrath’, Sanzaru Games

Just a few months after the acquisition of Beat Saber studio Beat Games, Facebook today announced the acquisition of Sanzaru Games, the studio behind the Oculus-exclusive Asgard's Wrath and a handful of other VR titles. Sanzaru will join Facebook's...

More Than 100 VR Games Have Exceeded $1 Million in Revenue

While VR is still young, it crossed an important milestone at the start of 2020: more than 100 VR games have exceeded $1 million in revenue. In an analysis published earlier this month, VR Fund investor Tipatat Chennavasin made the case...

Oculus ‘Designing for Hands’ Document Introduces Best Practices for Quest Hand-tracking

Hand-tracking on Quest rolled out as an experimental feature in late 2019, but Oculus is letting it gestate before it will accept third-party apps with hand-tracking. In the meantime, the company has published fresh developer documentation which establishes best...

Three Totally Creative Uses of Quest Hand-tracking

Oculus brought controllerless hand-tracking to Oculus Quest as an experimental feature back in December, and while it's useful for navigating around the headset's menus when you don't want to pick up the controllers, developers have begun prototyping more creative...

JDI Starts Mass Production on 1,058 ppi High Pixel Density LCD for VR Glasses

Japan Display Inc. (JDI), a display conglomerate created by Sony, Toshiba, and Hitachi, today announced the mass production of a new high pixel density, 2.1-inch 1,058 LCD display created for VR 'glasses' style headsets. Update (1:25 PM ET): German publication MIXED...

Acer Has Cancelled its ConceptD OJO Headset

With no information some 10 months after the announcement of its latest VR headset, the ConceptD OJO, we started to wonder what had come of the device. After reaching out to the company, Acer has confirmed to Road to VR that...

2019 Was a Major Inflection Point for VR—Here’s the Proof

VR adoption is accelerating thanks to the Oculus Quest. We’ve seen over 100 VR titles break $1 million in revenue, growing the total VR software market by 3x in 2019. Top grossing VR titles have cleared $10 million in...

VR Headset Growth on Steam Takes Its Biggest Leap Yet, Led by Rift S

It appears that the 2019 holiday shopping season may have been the best ever for PC VR headsets. The latest data released this week from Valve shows VR on Steam making its single biggest leap yet, on a path...

Masters of Pie Secures $4.7M to Further Develop AR/VR Tools for Enterprise

Masters of Pie, an enterprise-focused AR/VR studio, announced its secured £3.6 million (~$4.7 million), something the company says will help double its development team and add support for cloud streaming and IoT data to its flagship product, Radical SDK. The funding...

Social AR/VR Workspace ‘Spatial’ Secures $14M Series A Financing

Spatial, a New York-based startup behind the eponymous real-time AR/VR collaboration platform, has secured $14 million in additional financing, bringing its overall funds to $22 million. The latest funding round was led by White Star Capital, iNovia and Kakao Ventures, with...

CREAL Picks up $7.4 Million in Funding for Its Light-field Tech

When we caught up with CREAL and its light-field tech at CES 2020 this week, the founders also filled us in on the latest happenings with the company, including the closure of a recent funding round which, between investments...

HaptX Secures $12M Financing to Produce Next Generation of Haptic Gloves

HaptX, a producer of haptic VR gloves, today announced it's secured $12 million in its Series A financing round. The company has additionally signed a strategic partnership with Advanced Input Systems, which the companies say will include shared product...

Varjo Unveils ‘Workspace’ User Interface, Exploring the Future of Always-on AR/VR Workflows

Varjo Technologies today announced its new user interface, code-named ‘Varjo Workspace’, which is designed to seamlessly let professionals use their Windows computer applications and 3D software tools with the company's recently announced developer-focused AR/VR headset, Varjo XR-1. The company's software...

‘Angry Birds Movie 2 VR’ Studio Raises $2M to Continue Development on AR/VR Games

XR Games, the studio behind couch co-op VR game The Angry Birds Movie 2 VR: Under Pressure (2019), has secured $2 million (£1.5 million) in a recent funding round, which was led by Praetura Ventures alongside existing investor ACT Capital...

With 10M Views in 24 Hours, ‘Half-Life: Alyx’ Has Thrust VR Into the Mainstream Gaming Spotlight

The modern era of VR has been around in earnest for about three and a half years now. Though it has clearly demonstrated its potential and is slowly growing, adoption has remained niche compared to the broader mainstream gaming...
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