XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

XR Industry News

The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.

Sony Announces 4.2 Million PlayStation VR Units Sold

Sony today revealed its latest PlayStation VR sales milestone of 4.2 million units. The company says this figure represents headsets 'sold through' to consumers, as opposed to total outstanding units that might still be in the hands of distributors....

Epic Games to Award $100 Million to Devs with New ‘MegaGrants’

Epic Games today announced at GDC that the company is set to turbo-charge their long-running developer grant initiative with 'MegaGrants' and the largest pool of funds yet, $100,000,000. Epic have been running developer-focused funding initiatives for many years now, with...

Scope AR Secures $9.7M Series A to Develop AR Training & Remote Assistance Tools

Scope AR, the enterprise-focused AR studio, today announced it has successfully closed a $9.7 million Series A funding round to further develop it cross-platform AR work training and on-site instruction tools. The company's Series A was led by Romulus Capital,...

OpenXR Standard Ratified, Microsoft, Oculus, & Others to Release First Implementations

OpenXR is a royalty-free standard for cross-platform VR and AR development. It's backed by many of the biggest names in the VR and AR industries and has been in development by the consortium for two years now, organized by...

Valve Laid Off Contractors and 13 Employees, Some Working on VR

Valve today confirmed that the company laid off 13 full-time employees and an unspecified number of contractors. The layoffs are believed to have largely impacted the company's VR hardware group. Following news that some employees had been laid off at...

Rift and Windows VR Continue Growth Streaks at Expense of Vive in Latest Steam Survey

The latest data from Valve's Steam Survey shows the Rift and Windows VR headsets continuing growth streaks in their share of monthly-connected headsets on Steam, snatching share mostly from the Vive and Vive Pro. Each month Valve collects info from...

Mozilla Announces ‘Firefox Reality’ AR Web Browser for Hololens 2

Today at Mobile World Congress (MWC) in Barcelona, Spain Mozilla announced a collaboration with Microsoft to bring the Firefox Reality web browser to the recently revealed Microsoft HoloLens 2. While Mozilla hasn't mentioned a release date yet, the company says they're...

WiGig Chip Company Peraso Technologies Closes $42M Financing Round

Peraso Technologies, a fabless semiconductor company creating mmWave technology and Wireless Gigabit (WiGig) chipsets, announced that it has raised an additional $42 million in its Series D financing round. Peraso produces WiGig chip solutions for Fixed Wireless Access, a method...

Leaked Zuckerberg Email Reveals Facebook’s XR Strategy, ‘Our goal is not only to win, but to...

An internal email sent by Facebook CEO Mark Zuckerberg to senior executives offers a glimpse into the strategic thinking behind the company's feet-first leap into XR following the 2014 acquisition of Oculus. Update (February 14th, 2019): Sources tell Road to VR...

Oculus Brings More Lifelike Sound Propagation to Audio SDK 1.34

Despite being oft overlooked in the face of more attention-grabbing visuals, audio is an essential component to creating presence in VR. In a quest to create increasingly lifelike audio in VR environments, Oculus has pushed out an update to...

VR Headset Growth on Steam Makes Biggest Leap Yet, Eclipses Linux Steam Users

It appears that the 2018 holiday shopping season was one of the best ever for PC VR headsets. The latest data released today from Valve shows VR making its single biggest leap yet, on a path toward 1 million...

Analysis: Monthly Connected VR Headsets on Steam Have Grown Exponentially

Valve's monthly Steam Survey has long offered some useful insight into which headsets are actively connected to users computers and the share of the Steam population that's using each, but the figures provided are relative to the non-static Steam...

OpenXR Chair Shifts from Epic to Intel, Progress Update Planned for March

Intel's Brent Insko has taken over as the Chair of the OpenXR working group after Epic's Nick Whiting passed the torch. The pair say the OpenXR effort is still going strong, and a progress update is planned for March. OpenXR...

Scape Raises $8M for Visual Positioning System Which Could be a Key Component of the AR...

Scape Technologies announced last week that it has raised an $8 million seed investment for a visual positioning system that it says can provide centimeter-accurate location data at city-scale. Such a system could be a key component in enabling...

2018 Ends With a Record Number of VR Headsets on Steam

According to latest set of data from Valve’s monthly Steam Hardware & Software survey, the number of VR headsets on Steam has reached a new record. Meanwhile, the Vive Pro and Windows VR headsets have reached new peaks in...
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