VR Industry

VR Industry

Survios Shares Momentum & Learnings in Location-based VR Business

Survios, a veteran VR game developer, shared fresh insights into the health of the company's out-of-home business activities, a sector of the VR industry which has been increasingly heating up in the last 18 months. While the consumer VR space...

Lemnis Demonstrates Latest Varifocal Lens Tech in New VR Headset Prototype

Eye-tracking is an important technology that many would consider a 'must have' for the next generation of VR headsets, although that's just one step towards resolving a long-standing issue in VR that prevents users from seeing the virtual world...

To the ‘VR is Dying’ Crowd: There’s More VR Users on Steam Than Ever Before

A Road to VR analysis of the latest data from Valve's Steam Hardware & Software shows that VR users on Steam have not only been growing, but are at their highest point in history. First generation VR hardware may not yet...

Precision OS Secures $2.3M Series A to Further VR Orthopedic Surgical Software

Precision OS, a Vancouver-based company creating VR surgery simulation software, announced that it has secured $2.3 million in Series A financing. The funding round was led by Davos, Switzerland-based AO Invest, and includes other undisclosed investors. Precision OS builds VR software that...

Oculus Founder: Price Isn’t What’s Holding VR Back From Mass Adoption

Palmer Luckey, the founder of Oculus who left the company in 2017, recently published an article with his thoughts on what it will take for VR to reach the mainstream. Price, he argues, matters little if the experience is...

HTC Joins VirtualLink to Support Connection Standard for Future VR Headsets

Back in July, many of VR's biggest players announced the VirtualLink Consortium, a group unified around creating a connection standard for future VR headsets. HTC was seemingly the odd one out back at the initial announcement, but this week...

Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through

According to a report from Business Insider, earlier this year Apple was on the verge of acquiring Leap Motion, but the deal fell through days before it was expected to close. According to the report, this is the second time...

FundamentalVR Partners with Mayo Clinic to Develop VR Surgical Simulations, Raises $1.4M Financing

FundamentalVR, the training and data analysis technology platform, today announced a three-year deal to jointly develop surgical VR simulation and education products with Mayo Clinic, the world-renowned academic medical center. FundamentalVR has also raised an additional $1.4 million in financing...

New Valve Data Gives Fresh Insight into Number of VR Headsets Used on Steam

During Melbourne Games Week this week, Valve revealed a fresh set of official figures about it's user population on Steam. Mashing up the figures with Valve's monthly Steam Survey data gives us fresh insight into the number of VR...

Sixense to Refund STEM Kickstarter Backers After More Than 4 Years of Delays

In what might be the longest Kickstarter campaign conclusion to date, more than four years following estimated deliveries of the STEM VR controller, Sixense says they will fully refund all backers and pre-orders. Sixense was once a name central to...

Vive Pro Data Revealed in Steam Survey, Thins Gap Between Rift and Vive

In the latest set of data from Vale's monthly Steam Hardware & Software survey, the Vive Pro has finally made an official entrance and shows that the gap between Rift and Vive isn't as wide as it appeared. Each month,...

STRIVR Secures $16M Series A Financing to Expand Enterprise VR Training

STRIVR, the immersive VR training company, announced a $16 million round of financing led by GreatPoint Ventures (GPV) that is said to advance the company’s further expansion into the enterprise market. With this investment, GPV Managing Partner Ray Lane...

Google Appears to Be Ramping Up R&D Efforts for “New and novel” AR/VR Lenses

Though there wasn't much groundbreaking in the Daydream news shared at Google I/O this year, the company is growing its AR/VR team at an accelerated rate, suggesting Google has a number of things up its sleeve yet. One recent...

Survey: Help Devs Understand Real VR Users & Enter to Win $150 Amazon Gift Card

While there's a steadily growing number of quality VR games, it's still well understood that VR is in need of more great content. But what kinds of VR games should developers focus on creating? That's one of the primary...

Early VR Pioneer CCP Games Acquired by ‘Black Desert Online’ MMO Developer for $425M

CCP Games, an Icelandic game studio known for the long running EVE: Online MMO and their eager jump into and eventual backpedaling in the VR space, has been acquired by Korea-based developer Pearl Abyss, the studio behind the MMO Black...
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