‘Star Wars: Squadrons’ Gameplay Trailer Reveals More Single Player Action

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There’s almost a month to go before before Star Wars: Squadrons lands on PSVR and SteamVR headsets, and you may be wondering how the space dogfighter will appeal to people who aren’t strictly coming for its online multiplayer. EA has published a new trailer that shows off some of the game’s single player mode now as well.

The single player mode sweeps you through a conflict between the shattered post-Return of the Jedi-era Empire and the newly-created Republic, putting you in the perspective of pilots on both sides. You’ll get a chance to fly all eight of the game’s star fighters, which we’re hoping provides players with enough action to keep it from feeling like a big tutorial.

Although the new trailer puts a heavy emphasis on gussied-up theatrics and cutscenes, there’s a bit of gameplay here too about half way through the video.

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10 VR Flight Combat Games to Hone Your Skills Ahead of 'Star Wars: Squadrons'

EA’s Motive Studios shows off an early Imperial mission where you fly a TIE fighter and eliminate perimeter defenses on your way to escort another ship to a jump point. It also highlights a bit of the game’s post and pre-mission chats with NPCs, and mentions bombing runs and ambush missions too.

Star Wars: Squadrons is set to launch on October 2nd for $40 across PS4, Xbox One, and PC via Origin, Steam, and the Epic Games Store. Pre-orders are now available.

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  • MW

    EA game – so expectations are really low. I hope that except exploiting dead franchise it will be something more than colorful shooter.

    • Andrew Jakobs

      The last Star Wars game was awesome… And IMHO it’s far from a dead franchise.

      • xyzs

        Hum since this absolutely disgusting Star Wars episode 8, yes it is dead AF….

        • david vincent

          SW is not only about movies, Fallen Order and The Mandalorian were pretty good IMO.

  • JesperL

    Best controls for this? Hotas or 2 joysticks? or is 1 enough?

    • Andrew Jakobs

      I think Hotas.. for the older x-wing/t-fighter games, only 1 joystick was enough. But due to the new MS Flightsim it seems that a lot of Hotas are sold out..

    • Pablo C

      I´ll be playing with Mouse and a Tartarus keyboard, in each of my chair´s armrests. I´ve figured for a while now that the mouse is the most precise pointing device, for games as well, and while it´s true that a Hotas might be more immersive out of VR, in VR my brain just forgets it´s handling a mouse and just concentrate on gameplay.