Having just brought its award-winning VR experience Vader Immortal out of Oculus platform exclusivity to PSVR, ILMxLAB today announced its working on a new VR experience called Star Wars: Tales from the Galaxy’s Edge.

The new VR experience is said to take place sometime between Star Wars: The Last Jedi (2017) and Star Wars: The Rise of Skywalker (2019) on the planet of Batuu, this time bringing VR users to the outskirts of Black Spire Outpost of ‘Star Wars: Galaxy’s Edge’, the location-based Disneyland attraction. Black Spire Outpost, the largest settlement on Batuu, is an “infamous stop for traders, adventurers, and smugglers traveling around the Outer Rim and Wild Space,” the official Star Wars website says.

The studio says in an Oculus blog post that the original story will include “multiple styles of gameplay and difficulty settings to bring in a wide variety of players” when it arrives later this year.

And if you’re wondering whether this too will be an Oculus platform exclusive, ILMxLAB is working directly with Oculus Studios to make it happen, so that’s a big yes.

“We’re very happy to collaborate with ILMxLAB again on Star Wars: Tales from the Galaxy’s Edge,” says Facebook VP of Content, AR/VR Mike Verdu. “VR is an incredibly powerful storytelling medium; this experience will immerse fans in a deep and thrilling adventure within the Star Wars galaxy, as they are transported to impossible places through the power of virtual reality.”

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There’s no word on exactly when it’s set to release, or which platform we’ll be seeing Star Wars: Tale from the Galaxy’s Edge on first. If it follows in the footsteps of the Vader Immortal triology, we could be seeing another Quest-first release.

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  • Arcticu Kitsu

    As nice of an idea this is, it honestly sucks that this and Medal of Honor is stuck as an Oculus exclusive. Its fine being a VR exclusive, just not an Oculus exclusive……

    Reading how much it is an Oculus exclusive just voids everything about it….. I’m out. Until they grow a brain I’m out.

    • Jeremy Kins

      So you’re telling me you’d be willing to shell out millions to fund a game’s development and then give it out to other competitors out of good will? lol

      • Zachary Scott Dickerson

        you know, the games are not FREE right? you could charge $90 on Steam, and $20 on oculus for instance. Or delayed release (3 months on oculus, then steam gets it, kind of like movies in theater vs. home rentals)

      • knuckles625

        Umm…that’s exactly what FB/Oculus’s competitor does: Half-Life Alyx? Beyond just the 1st party game development, what if I told you that Valve not only allows competitor hardware on their platform to run their (solo) 1st party games, but even more so foots the entire bill to support Oculus hardware and integrate new features. Any way you stretch it, Oculus’s walled garden approach isn’t in the best interest of any consumer

        • Ryan M

          It’s exactly what Nintendo does with… every single one of their titles. Think that’s worked out OK for them?

        • Andrew Jakobs

          Uhm no they didn’t.. You really think Valve is doing it because they love the community? Get your head out of your ass please.. Everything Valve does is purely to get more people to come to Steam, because THAT’S where they earn their money. That’s the only reason why they support the Oculus on Steam (and let’s not forget, it was their test headset for getting SteamVR up and running in the first place. The just wage the costs of supporting Oculus headsets to the sales they get on Steam, and you can bet your ass that the effort/costs are far less then the extra sales it gives them, otherwise they would have not supported Oculus headsets (Oculus headsets are still one of the largest group on SteamVR).

          • Pablo C

            If Valve would have been looking only for money (and not for the love of the comunity), they would have made Alyx for flat monitors. A flat HL game would have made 100x more money.

      • Arcticu Kitsu

        Seems like you’re missing the point harshly here.

        Knuckles did make a decent point though.

    • Drew

      You boycott Mario and Zelda since you can’t play them on Xbox?

      • Arcticu Kitsu

        One doesn’t equate to the other. Nice try.

        Funny thing is I do have a Switch but I still haven’t bought Mario nor Zelda because it doesn’t quite appeal to me. Way to miss the point…. You know, what you wrote is actually on the lines of gaslighting ^_^
        (Not quite, but close)…. Wooosh

      • DanDei

        In fact I do, yes.

  • Josh Stickney

    Yet I played Vader Immortal without an Oculus. hmmm

    • Andrew Jakobs

      Or you played it illegally, Or you bought it through the Oculus Store and used something like revive..

      • WellWellWell

        Stop making him sound boring he’s cool!

  • Alex

    enough with the VR experience, they are cool, yes Vader Immortal has the dojo to challenge our skills. But I’d really like a Star Wars story game in which you can die, that would complete the immersion… or at least give the option in the VR experience that would also be fine