Voices of VR Podcast
Epic Games’ Ray Davis on Lessons Learned from ‘Bullet Train’
Ray Davis is the Studio Manager of Epic Games Seattle, and he talks about working on Bullet Train, which...
Analysis of Gear VR’s Place at the Inception of the Consumer Virtual Reality Ecosystem
Ben Lang jokes that we've been at 'Year Zero' of VR for three years now, and the official release of...
Madrona Venture Group on Why Seattle is a Hotbed for VR and AR
Matt McIlwain is a managing director at the Madrona Venture Group, which recently announced their first investment in the...
50 Years in VR: Tom Furness’ Journey from Making More Lethal Pilots to Non-profit...
Tom Furness has been pioneering virtual and augmented reality for the past 50 years, longer than almost anyone else...
AMD’s Layla Mah on the Future of Advanced Rendering with LiquidVR
Layla Mah is the lead architect of virtual reality and advanced rendering at AMD. She talks about AMD's LiquidVR...
Daniel Fearon on Designing ‘Scorched Battalion’ Turn-Based VR Artillery Game
Daniel "SvenViking" Fearon is a developer behind the Scorched Battalion turn-based artillery game, which won the Silver prize for...
Building Empathy with a 360-degree Video about a Sexual Assault from Two Perspectives
Specular Theory CMO Ryan Pulliam and founder Morris May talk about some of the 360-degree video experiences that they've...
Jason Storey on Colosse’s Gaze-Controlled Narrative & Echo Red’s Motion Controls
Jason Storey (aka apieceoffruit) is a VR developer, Left-Handed VR podcast co-host, and all-around VR enthusiast who has worked...
Tony Parisi on Alternatives to Walled Garden Platforms with the Open Web & WEVR
Tony Parisi has been working towards creating an open ecosystem of virtual reality helping to co-create the Virtual Reality...
Virtual Tours of Real Estate Units with uForis VR
Dora Cheng is one of the co-founders of uForis VR, which is a VR company that is focused on...
E McNeill on Designing the Real-Time Strategy VR Game Tactera
I had a chance to catch up with E McNeill at Oculus Connect about his design process for the...
Technolust’s ‘Cloudstep’ VR Locomotion and Overcoming the Uncanny Valley by Coding Social Behaviors
Blair Renaud is the creator of Technolust, and he talks about his strategy for creating different experiences out of...
Work All Day in Virtual Reality with Envelop VR
Envelop VR is a productivity tool that provides a virtual shell to allow users to use all of their...
K&L’s Ikrima Elhassan on Developing a Comedy Tabletop Game Bebylon
I talk with Ikrima Elhassan of Kite & Lightning about their new tabletop VR game called Bebylon Battle Royale,...
Oculus Research Collaborator Talks Tracking Facial Expressions While Wearing a VR Headset
Hao Li is an assistant professor at USC who has been collaborating with Oculus Research on facial tracking while...