‘The Walking Dead: Saints & Sinners’ Aftershocks Update Delayed by “several weeks”

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Skydance Interactive’s critically-acclaimed action-horror game, The Walking Dead: Saints & Sinners (2020), is getting a free update called ‘Aftershocks’. It was initially planned to launch on all supported platforms on May 20th, but now the studio says it will be delayed “several weeks” due to unanticipated technical issues.

Update (May 18th, 2021): Skydance issued a statement, saying that the Aftershocks update will be coming in later than expected. Here’s the full message from the studio:

We’ve been spending a lot of time in the past weeks getting our game ready for the announced Aftershocks update. However, technical issues have arisen which we didn’t anticipate. Launching on multiple platforms and upgrading to a new engine version is tricky to say the least.

The bottom line is that we don’t want to ship without knowing that you can access the Aftershocks update on whatever supported VR hardware you’re using and have an experience up to our standards.

As such, we’ve made the hard decision to delay this update initially planned for May 20.This delay may push the launch by several weeks. We know having a definitive answer is important, so we’ll reach back out on our social channels once we have a final date we’re confident we can hit.

Thank you for your support and patience.

-The Skydance Interactive Team

Original Article (April 21st, 2021): We’re sure to learn more in the days leading up to the launch of ‘Aftershocks’, but for now the studio has tossed out a trailer which shows some fresh action centering around a mysteriously supply cache from the Louisiana National Guard.

In the new slice of story-based DLC, you’ll have to assault enemy gangs, defend yourself from hordes of walkers, and reclaim the supply cache. It sounds like a good excuse to head back into the game if you’ve already beaten the story mode and also exhausted its most recent DLC, ‘The Trial’, a wave-based addition to the game.

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The Walking Dead: Saints & Sinner has been wildly successful across all supported platforms, garnering more than $29 million in revenue.

We liked it so much, we named it Road to VR’s Oculus Quest 2020 Game of the Year for its intense physics-based combat and intriguing story, which has you scrounging around as a new survivor in a post-apocalyptic New Orleans. We gave it a resounding [9/10], which you can read in our full review.

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  • Henry Von Frompf

    God I hate Facebook with a burning seething red hot flame.

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  • Jack Koffinmi

    Can’t wait for its release on the Quest 2! Facebook most likely invested money for some development in the DLC if the platform is getting early access.

    • Um… it’s out now. It’s been out. Quest and Quest 2. No cross-buy though.

      • Loz

        Where can you get it on the quest 2???!!!!

        • Loz

          Also does it automatically update it or do you have to download it from the oculus store?

      • e

        it is? how do you get it?

  • As a developer, I understand the pain of migrating to a new engine. They can take the time they need

    • I don’t think they mentioned moving to a new engine.

    • pasfish111

      A new engine? …what? Will they do also a visual downgrade like they did on onward? A game that looked first like from 2014 and afterwards from 2003 :/ … it was my favorite VR Game and I never played it again!… I hate Facebook! With this kind of shit they ruin serious VR Gaming for the next years!

  • Played that game for 20 hours. Never found the human encampment. Maxed out my gear. Quit playing.

    I think what really broke my interest in the game was the NUMEROUS TIMES I would clear out the second story of a house, turn around, look back, and find the room full of zombies again. @#%#$ YOU GAME!