Three New STEM VR Controller Videos Show Incredible Lightsaber and Gun Interactions

I am incredibly excited about the near-future of VR after seeing these three new videos from Sixense, makers of the forthcoming STEM VR controller. The new videos demonstrate the exciting user experiences that become possible when players move from abstracted controllers to natural motion input. … Read the full article …

SVVR and Road to VR Host the U.S. Virtualizer Debut August 19th in Mountain View California

The Cyberith Virtualizer Comes to the US for the First Time for Live Demonstrations … Read the full article …

TrinityVR Bringing 360 Degree Tracking to Magnum, Partners with Striker VR for Realistic Gun Recoil

One of the biggest concerns with single-camera based optical tracking solutions is occlusion—when the tracking target is hidden from the camera's view. TrinityVR has announced that they are working to bring multi-camera support to the Magnum VR motion controller, eliminating the occlusion issue, to enable 360 degree tracking. … Read the full article …

Cyberith Combines Virtualizer VR Treadmill with PrioVR Motion Input Suit (Video), Kickstarter Nearly Funded

Cyberith is powering ahead toward their $250,000 Kickstarter goal to bring the Virtualizer VR treadmill to market. A new video from the company shows the unit combined with the PrioVR motion tracking suit for some truly awesome full body VR gameplay. … Read the full article …

Trinity Magnum Interview and Hands-on: Oculus Source Says DK2 IR Camera Will Work for Tracking

The Trinity Magnum is the latest VR motion controller to enter the arena. Following devices like STEM and PrioVR, the Magnum aims to bring an optically tracked solution to the market and one that's significantly less expensive. Recently I got to try the Magnum for myself and sat down with TrinityVR's Chief of Product, Julian Volyn to learn more. … Read the full article …

Trinity Magnum Kickstarter Aims at Low-cost Optical Tracking for VR Input Starting at $80

Today the Trinity Magnum launches on Kickstater. While there are a number of other options in the works, the Trinity Magnum is the first to approach VR input on the PC with an optical tracking solution. Priced at $100, the Magnum aims for affordability. … Read the full article …

Cyberith Omnidirectional VR Treadmill Launches ‘Virtualizer’ Kickstarter on July 23rd

We've been following Austrian company Cyberith and its virtual reality locomotion 'controller'  the 'Virtualizer' for a while now. The Virtualizer is an omnidirectional treadmill which uses a flat base with low friction which enables a user to run, crouch and jump with movement data captured and mapped to in game controls. The team have come  along way since their public debut at Gamescom last year, where they barely made it to the show with a functional prototype. Since then they've been all … Read the full article …

News Bits: Control VR Finished Kickstarter Successfully, 176% Funded

Control VR is one of the first systems we've seen to offer a viable and technically promising finger tracking solution, or VR Glove, to VR enthusiasts. In fact, the Control VR team were so confident in their fully upper body tracking system, they sent an open invite to the VR community to come on over and try it out for themselves. The resulting feedback was almost universally positive. That positivity and confident openness seems to have transferred into genuine interest as their Kickstarter … Read the full article …

News Bits: Impressive VR Lightsaber Video Uses the Oculus Rift and a Serious Mo-Cap Rig

Let's face it, there's a large proportion of people reading this post that hold a secret (or not so secret) desire to kick Imperial ass using nothing but the Force and a Lightsaber. Well a hacker named Benjamin Teitler just uploaded a video of him living out that fantasy courtesy of some a custom Oculus Rift based setup and what looks to be a slightly disturbing looking motion capture dungeon. The video features Benjamin donning a DK1 fed by a wireless HDMI feed, a super long USB cable for … Read the full article …

‘Kintinuous’ Fuses Virtual and Reality with the Oculus Rift and Kinect

The Kinect was a great example of cutting edge technology coming from R&D into entertainment. First released as a peripheral for the Xbox 360, it quickly became one of the most successful console peripheral ever launched and then promptly completely failed to deliver on its promise to bring natural human gesture recognition to compelling gaming experiences. Arguably, the Kinect's most interesting projects have almost all come from hackers and developers on the PC, after Microsoft released … Read the full article …

Hands-on: IMU Added to Sixense STEM VR Motion Controller Underscores Impressive Performance

Today Sixense is revealing the reason for the delay of their STEM motion input controller—the company revamped their board design to include an IMU sensor which augments the motion tracking capabilities of the controller. The IMU is used for calibration-free correction of magnetic distortion. At E3, Road to VR went hand's on with the latest STEM prototype and came away very impressed with the system's performance. … Read the full article …

E3 2014: Control VR Gloves – Interview With CEO Alex Sarnoff and CTO Ali Kord

Control VR, the company that offers a solution for tracking the detailed movements of your upper body and fingers,  have managed to whip up quite the storm over an amazingly short period of time.Since their Kickstarter campaign launched a week ago they've not only hit their goal of $250k but as of writing have blown past it by $30k - still with another 23 days left on the timer. Additionally, they've shown extraordinary confidence in the strength of their product by inviting VR enthusiasts from … Read the full article …

Control VR Post Reddit User’s Hands-On Experiences

As reported earlier, Control VR have been going out of their way to demonstrate to the VR community that their upper body motion capture system which incorporates some pretty awesome finger tracking data gloves, is completely awesome and well worth the $600 entry fee (for the dual hand pledge tier at least). This video includes ggodin, who we quoted in our last report as one of the first users to zip over to the Control VR office to have a go with the system. He seemed impressed in that … Read the full article …

News Bits: Control VR Kickstarter 95% Complete, Community Impressions Emerge

We reported recently that an extremely promising new motion control system based on the IGS Glove, known as Control VR, hit Kickstarter. Well, the upper body motion capture system which includes the impressive finger tracking data gloves has rocketed to 95% of it's $250k goal in just 5 days. Now, the company is openly welcoming members of the VR community to one of their offices for an open demonstration of the new system. In a reddit post on subreddit /r/oculus, BrandonJa one of Control VR's … Read the full article …