AR Research
Meta Offered a Glimpse into the XR R&D That’s Costing It Billions
During the Connect 2021 conference last week, Meta Reality Labs' Chief Scientist, Michael Abrash, offered a high-level overview of some of the R&D that's...
Facebook Researchers Reveal Methods for Design & Fabrication of Compact Holographic Lenses
Researchers from Facebook Reality Labs have shared new methods for the design & fabrication of compact holographic lenses for use in XR headsets.
The lenses...
Google ARCore Depth API Now Available, Letting Devs Make AR More Realistic
ARCore, Google’s developer platform for building augmented reality experiences for mobile devices, just got an update that brings the company's previously announced Depth API...
Researchers Transform Real Soccer Matches into Tabletop AR Reconstructions
The FIFA World Cup finals are nearly here, and while we still live in a time where most everyone interested in the France vs....
Oculus Research Becomes ‘Facebook Reality Labs’, Creating “further and faster” Leaps in AR/VR
Oculus today announced it's rebranding Oculus Research, the company's R&D lab, to the newly created Facebook Reality Labs (FRL). The shift, the company says,...
Facebook Teases “Mixed Reality” Capabilities of Santa Cruz Headset
Facebook's VP of AR/VR Andrew “Boz” Bosworth showed a quick glimpse of a "mixed reality" game of soccer using Oculus Santa Cruz, the company's...
Researchers Electrically Stimulate Muscles in Haptic Designed for Hands-free AR Input
Researchers at The Human Computer Interaction Lab at Hasso-Plattner-Institut in Potsdam, Germany, published a video recently showing a novel solution to the problem of...
Facebook Open-sources ‘Detectron’ Computer Vision Algorithm for AR Research
Facebook announced this week the open-sourcing of Detectron, the company's platform for computer vision object detection algorithm based on a deep learning framework. The...
Qualcomm’s Snapdragon 845 to Improve AR/VR Rendering & Reduce Power Consumption “by 30%”
Qualcomm introduced it's new Snapdragon 845 mobile processor at the company's tech summit in Hawaii this week, which Qualcomm says improves mobile AR/VR headset...
Google Shares New Research into Foveated Rendering Techniques
Display resolutions are growing, but the graphical processing power to serve these displays with content isn't growing at the same rate. Enter foveated rendering,...
Video Gives Us a Peek Into the Future of How AR and VR Will...
We're all waiting for the day when you can put on a singular, tether-free headset and experience all the 'R's that VR/AR/MR have to...
Facebook is Researching Brain-Computer Interfaces, “Just the Kind of Interface AR Needs”
Regina Dugan, VP of Engineering at Facebook's Building 8 skunkworks and former head of DARPA, took the stage today at F8, the company's annual...
Researchers Demonstrate 100° Dynamic Focus AR Display With Membrane Mirrors
Achieving a wide field of view in an AR headset is a challenge in itself, but so too is fixing the so-called vergence-accommodation conflict...