SteamVR

SteamVR

SteamVR Update Brings Motion Smoothing to Modern AMD Graphics Cards

Valve this week released an update to SteamVR which finally brings Motion Smoothing to AMD graphics cards, a feature which aims to maintain comfortable...

Analysis: Monthly Connected VR Headsets on Steam Have Grown Exponentially

Valve's monthly Steam Survey has long offered some useful insight into which headsets are actively connected to users computers and the share of the...

The Steam Winter Sale is Here, Discounts on Bethesda VR & More Top VR...

If you're expecting a stocking full of Steam Gift Cards this year, Valve has a nifty solution of relieving you of most, if not...

AMD’s SteamVR Streaming Tool ‘ReLive for VR’ Won’t Support Oculus Mobile Devices

AMD recently launched an updated version of their Radeon Software suite which brought the ability to stream SteamVR games to standalone and smartphone-based headsets,...

Impressive Valve-built Environment ‘Winter Peak’ Comes to SteamVR Home

It's hard to get tired of Valve's SteamVR Home when the company keeps pumping out high-quality spaces like Gulping Goat and Candy Emporium as of late....

To the ‘VR is Dying’ Crowd: There’s More VR Users on Steam Than Ever...

A Road to VR analysis of the latest data from Valve's Steam Hardware & Software shows that VR users on Steam have not only been...

SteamVR Update Brings Motion Smoothing, Easier Keybinding & More

Valve has released the 1.1.3 update to the SteamVR SDK, and along with it comes a host of long-awaited improvements such as Motion Smoothing,...

New Valve Data Gives Fresh Insight into Number of VR Headsets Used on Steam

During Melbourne Games Week this week, Valve revealed a fresh set of official figures about it's user population on Steam. Mashing up the figures...

SteamVR Gets Motion Smoothing, an ASW-like Feature to Help VR Apps Run Better

Valve today introduced Motion Smoothing to SteamVR in beta. Similar to Oculus' Asynchronous Spacewarp (ASW), the feature uses previous frames to synthesize new frames...

Rift and Windows VR Squeeze Marketshare from Vive in Latest Steam Survey

In the latest set of data from Valve's monthly Steam Hardware & Software survey, the Oculus Rift and Windows VR headsets posted gains in...

Update: This Homebrewed Mini 3D-Tracked Sensor Module Only Cost $3 in Parts

Dr. Masahiko Inami, a professor at the University of Tokyo's Research Center for Advanced Science and Technology, recently tweeted a picture of an incredibly...

Windows VR Headsets Seeing Slow But Steady Adoption on Steam

The monthly Steam hardware survey is out again, and while June hasn't revealed any major upsets in the balances of usership between HTC Vive...

Valve Brings Custom Keybinding to SteamVR, Letting VR Apps Support All Compatible Controllers

SteamVR includes de facto support for several VR devices, although sometimes games just don't support a particular controller—or if they do, it may not be...
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Pimax Unveils New Knuckles-style Controller, Supports SteamVR 2.0 Tracking

Pimax, the company behind the wide field of view "8K" VR headset, today unveiled a new  controller design intended to ship alongside their upcoming...

Vive Pro Bundle With 2.0 Base Stations & Controllers Now Available at $1400

HTC today started selling the long-awaited Vive Pro headset and SteamVR 2.0 base station hardware bundle, making it the first instance of the 2.0...
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