With the Echo Combat beta opening today, and the full experience launching later this year, Oculus and Ready at Dawn are doing some reorganization to set the stage for the ongoing expansion of the Echo universe. Today, Echo Arena becomes Echo VR, which will encompass both Echo Arena and Echo Combat.

Oculus today announced that Echo Arena is becoming Echo VR, in order to make room for Echo Combat, the FPS take on Echo Arena’s zero-G competitive formula. The game, which we recently went hands-on with in its closed beta, pits teams of three against each other in a large arena, where one team attempts to move an objective from one end of the arena to the other while the opposing team tries to prevent that until the clock runs out. And while the game is in many ways different than Echo Arena’s zero-G frisbee gameplay, the underlying locomotion, controls, and aesthetics are the same; Echo Combat is very directly part of the same universe as Echo Arena. 

Image courtesy Ready at Dawn

To that end, Echo Combat will actually launch later this year as a paid DLC add-on to Echo Arena (instead of its own standalone game), and both games will share the same lobby space from which players can socialize and matchmake into either experience.

To make this all a little more cohesive, and to set both Echo Arena and Echo Combat on even footing, Oculus and developer Ready at Dawn are rebranding Echo Arena to Echo VREcho VR will include everything that Echo Arena did previously, including the social lobby and the ability to play Echo Arena matches (and it’ll continue to be free).

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The move simplifies things, but also appears to set up the Echo universe for even longer term growth beyond Echo Combat. Much like Rec Room offers up many different experiences within the confines of a single game, Echo VR will become the singular hub for both Echo Arena and Echo Combat, and could well be the focal point of more experiences in the future. Ready at Dawn CEO, Ru Weerasuriya, teased as much in an interview with Road to VR at E3 2018 last week:

VR opened a new door to the way you perceive a player inside the world that you inhabit and the game that you’re gonna play. The lobby for us was kind of an eye-opener because at the very beginning it was more of a staging area, then it went from a staging area to being kind of a focal point for people to come in and play […] so for us, expanding the ‘Echo’ universe doesn’t mean adding a game. It means expanding an experience for a person who enters, as you said, the lobby. Enter ‘Echo VR’ and decide: do you want to hang around and just play with some friends in there (there’s a few things to do already there). Do you want to go outside and play a game? Do you want to choose to do a sports game or a combat game—and who knows in the future? But our goal is definitely to kind of view this more as a single world that is going to keep on giving back to the players as the years go on.

Weerasuriya also spoke about the studio’s commitment to the future of VR, check out the full interview here.

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In the near term, the Echo Combat beta launches today and will run through the weekend – details here. You can also learn more about how Echo Combat plays by checking out a video of a full match here.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."
  • Jerald Doerr

    Cant get it working with ReVive..

    • M1ST3RT0RGU3

      Have you tried contacting their tech support? Because posting your issue as a comment on a small article isn’t a good way to actually get help with it.

  • Firestorm185

    Thank goodness it’ll be a paid dlc! This company needs to make some money for all their hard work!

  • Lucidfeuer

    Great, they’re building the first high-end VR online game franchise. Now how it turns all depend on the meta-game design and sustained interest, I hope that eventually entry-paid DLCs will turn into a single package with incentivised enough in-app purchases.

  • M1ST3RT0RGU3

    As Firestorm185 said, I’m kinda happy they’re gonna make Echo Combat a paid DLC. Yes, they already had a good source of income from Lone Echo, but with the outstanding work they’ve done developing Echo Arena. they honestly deserve to be making a bit more off of it. Props to the excellent team at Ready at Dawn for creating what could possibly turn into VR’s first true eSport!

  • I’ve played Echo Combat and it is a fun game. It needs time to master the controls, though