GDC 2015
Oculus Releases Audio SDK Preview – Available Now
As we reported back in January, Oculus are working hard on making sure what you hear in virtual reality is great. Their VR Audio initiative was one of the focusses of Oculus' CES 2015 presence, where they demo'd updated...
Steam VR GDC Content Partner VR Headset “V minus-1” Revealed
Valve is revealing the evolutionary steps its developer edition Steam VR headset the HTC Vive took before reaching GDC 2015.
As part of their Steam VR mini-museum, they've shown the headset that content partners demonstrating applications and software at GDC 2015...
A Look Inside HTC’s Steam VR Laser Tracking Base Stations
At GDC 2015, Valve and HTC are demo'ing their new virtual reality system which utilises a laser-based tracking system. We've got high-res images of those base stations for you now.
GDC is exploding with VR news, and as ever with new...
Face to Face With Smaug: Inside Weta’s New Lord of the Rings Oculus Rift Demo
What happens when you take an iconic movie franchise and combine it with UE4, latest Oculus Rift prototype, and the most advanced GPU that Nvidia has ever released? Well, it turns out this combination can transport you to the...
Sony: Morpheus Developers Will be Upgraded to 2015 Prototype
Representatives from Sony confirmed at their GDC 2015 media event that owners of company's VR headset dev kit, Project Morpheus, will be receiving an upgrade to the new and improved 2015 prototype, a device that has made a big...
Rev VR Podcast: GDC 2015 Recap – Day 1
Just like we did with CES 2015, I will be joined by members of the Road to VR team each night for a recap of the days events at GDC 2015. In this first recap episode, I am joined by Ben...
AMD on Low Latency and Stutter-Free Rendering in VR and Graphics Applications – Live Blog @...
"This talk will provide a detailed explanation of several mechanisms by which graphics engine developers can dramatically reduce both actual and perceived latency and "stuttering" in graphics and virtual reality applications running on modern GPUs such as those powered...
VR Direct: How NVIDIA Technology is Improving the VR Experience – Live Blog @ 2pm PST
"Virtual reality is the next frontier of gaming, and NVIDIA is leading the way by introducing VR Direct, a set of hardware and software technologies designed to cut down graphics latency and accelerate stereo rendering performance. In this talk,...
Developers Start Your Engines: Gear VR Full Launch Next Samsung Product Cycle
At his GDC 2015 session, 'The Dawn of Mobile VR' John Carmack, CTO at Oculus, included lots of information on Gear VR, his primary project at the virtual reality firm. He's also now said with confidence that Gear VR will...
Sony, Beyond Immersion – Project Morpheus and PlayStation GDC 2015 Session Liveblog @ 12:30pm PST
"Project Morpheus not only aims to bring Virtual Reality to PlayStation, but more importantly brings PlayStation to Virtual Reality. This session will focus on updates since last year's Project Morpheus GDC presentation, and will give developers new information about...
Anyone Who Says ‘You Can’t Do VR on Console’ Hasn’t Tried Sony’s 2015 Morpheus Prototype
On the one year anniversary of the device's unveiling, Sony has revealed a substantial upgrade to the Morpheus PS4 VR headset, a version which they say has nearly reached its final form for a launch by Q2 2016.
Everything about...
‘The Dawn of Mobile VR’ with John Carmack – Live Blog @ 11:00am PST
"The dawn of consumer mobile VR is close. Come hear the technical details of making mobile VR a reality; techniques and strategies for maximizing the quality of your VR games, applications, and experiences; and thoughts about the future of...
Ubisoft and 11 Other Companies Join OSVR’s Open Source Initiative
OSVR announced today that 12 new partners have signed up to work with the Open-Source Virtual Reality (OSVR) headset, a so called "hacker dev kit" that is intended to be entirely hardware agnostic.
Ubisoft, the video game studio best known for popular...
MindMaze Raises $8.5m in Angel Funding for “Thought-Powered” VR Headset
MindMaze announced today that it has recently closed an $8.5 million funding round for its "thought-powered VR game system" called MindLeap, a VR/AR headset that uses both electroencephalogram technology (EEG), and integrated 3D motion capture cameras for hand-tracking as a basis for...
New Sony Project Morpheus Video Highlights New Specs, Features and Design
Last night, Sony's Shuhei Yoshida, President of Sony's Worldwide Studios for Sony Computer Entertainment Inc., proudly announced that their Playstation 4 VR Headset Project Morpheus was coming to market in the second half of 2016. In the mean time, they revealed...



















