Hide-and-Seek VR Shooter ‘Mannequin’ Launches on Quest & Steam, Trailer Here

2

Mannequin has graduated from early access on Steam and Quest, bringing the 2v3 hide-and-seek style shooter to the respective main stores.

Update (September 13th, 2024): Fast Travel Games has fully released its asymmetrical stealth VR shooter Mannequin, which is said to include visual improvements with enhancements for Quest 3. In addition to its four maps, the studio says there’s also a new map called ‘Excavation’ releasing later this month as a free update.

The original article highlighting its early access release on Steam follows below:

Original Article (June 12th, 2024): The hide-and-seek style VR shooter will launch on Steam Early Access on June 20th, which includes cross-play support with Quest.

The studio says it’s also offering a free Steam weekend at release, which will arrive with a two-week launch discount, taking the game from regular price of $20 to $15.

Fast Travel Games says the PC VR version of Mannequin is slated to include improved visuals over the Quest version, however a new Quest patch will also add some Quest-specific visual improvements in addition to cross-play support.

SEE ALSO
PSVR 2 Gets Its Biggest Sale Yet Ahead of PC VR Adapter Release

Notably, both the Steam and Quest versions will feature all four levels with “fully finalized” design and first responder layouts, and a smoother UI than that seen at launch of the Quest Early Access version in early May.

Mannequin is also set launch new modes and features “soon,” which the studio promises will be a “major update.”

First revealed in September, Mannequin brings a 2v3 experience akin to a deadly game of cat and mouse, letting two elite Agents hunt three shape-shifting aliens, aka ‘Mannequins’. You can wishlist the Steam version here, where you can also keep an eye out for the free Steam weekend.

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. See here for more information.


Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Jonathan Winters III

    No solo play though :(

  • VRDeveloper – The Real Sigma

    This game is extremely fun, i recommend!