Moss: Book II (2022) has finally made its way to PC today, as Polyarc has officially launched the exciting continuation of Quill’s adventures on SteamVR headsets.

If you own a PC VR headset, you can jump into Moss: Book II now on Steam, priced at $30.

The studio is also bundling both Moss (2018) and Moss: Book II for $42 on Steam, representing a 15% savings over purchasing them separately.

SEE ALSO
VRChat Lays off 30% of Company, Citing Growing Pains Following COVID Platform Boom

In the meantime, if you haven’t caught our spoiler-free review of Moss 2 where we gave it a [8.5/10] rating, here’s the gist:

Moss: Book II is a direct continuation of the first game in both story and core mechanics. Generally speaking, it’s a longer and better experience than the original Moss thanks to the introduction of new weapons, mechanics, and more intriguing puzzles. The game is polished to the brim with stellar art direction, with each segment of the game being its own detailed diorama with top notch composition. Sound is strong and animations are superb throughout, with one of the game’s enjoyable boss fights showcasing Polyarc’s animation prowess in particular. Though the ‘narrated book’ story structure may have hindered the impact of the story and characters, Moss: Book II is a well-rounded adventure you won’t want to miss.

Also, in case you haven’t be salivating over it since its initial launch on PSVR earlier this year, check out the launch trailer below:

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.


Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Kevin Brook

    Will it come to the Rift Store? Too much to hope for crossbuy?

    • Sven Viking

      Most likely it’s just delayed by the massive wait times for Rift store approval. Games like Green Hell VR were submitted to both stores simultaneously, for example, but the Rift store version was published seven weeks later than on Steam.

      Lower-profile games are far worse off — some people have waited four months to have their build rejected on a technicality, and then needed to wait another ~4 months for their next attempt.

    • Sven Viking

      Most likely it’s just been delayed by Rift store approval times (see my other comment). Moss was one of the few games not to support cross-buy, though, so the odds probably aren’t great.

    • Sven Viking

      P.S. I was wrong (although the Rift store situation may have influenced their decision). Can’t link it without being caught in moderation limbo but they say on Twitter:

      No plans right now to bring it to the Rift store.
      No cross-buy.
      Steam!

      • Kevin Brook

        That’s a shame, and damn weird considering its already on Quest.

    • MeowMix

      Moss 1 is not Crossbuy, so even if the Rift version was available, Crossbuy is doubtful

  • Tommy

    Nice!
    Now to wait for a Steam sale. Not that I don’t want to support the devs, because Polyarc is awesome. I just have a game budget from buying WAY too many VR games/apps.

    EDIT: I misread the pricing. I’ll do $30 for Moss 2.

    • Justin Davis

      It’s $25 in a bundle if you already have Moss on Steam.

      • Tommy

        F”ck yeah! 15% is 15%!
        Thanks

  • A Surprise release rather than surprise mechanics :D

  • Andross

    YES! Yes! yes! I’m happy like a child!

  • Sven Viking

    Not on the Oculus Store yet, probably just because of the massive wait times for Rift store approval. Games like Green Hell VR were submitted to both stores simultaneously but the Rift store version was published seven weeks later than on Steam.

    Lower-profile games are far worse off — some people have waited four months to have their build rejected on a technicality, and then needed to wait another ~4 months for their next attempt.

  • Is this really a surprise? They were never an Oculus/Playstation exclusive and always cross-platform. Maybe the developers thought it was so obvious they were coming to the PC they didn’t bother to mention it? I never doubted it.

    • NotMikeD

      I think everyone assumed it would come over eventually but also thought there’d be some sort of pre-announcement for a date, an opportunity to build hype, etc. This appears to have been a stealth drop with no fanfare. Strange choice, I’ve always been excited about Moss Book 2 but have been waiting to pick it up for my preferred platform; this release was so quiet that I almost missed it.

  • Derrick

    Rly!?