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‘Ghostbusters VR’ Experience Comes to PSVR, from Makers of Acclaimed ‘The Walk’ Demo

It seems the Ghostbusters franchise isn't done capitalizing on the video game market just yet, because the first installment of a new Ghostbusters experience is heading to PlayStationVR today. The experience (read: not game) was developed by CreateVR and Sony's in-house VR production studio, and is entitled Ghostbusters VR –...

200 Companies Now Hiring – A Look at the Growing Virtual Reality Jobs Market

We all know that the VR market is heating up, but what is staffing like at the companies that are creating these devices and applications? Whether or not companies are able to find the talent they need may have...

Google Street View Gets Cardboard VR Support on iPhone

Google naturally rolled out their initial virtual reality experiments on Android, but now that the company has gotten serious about Cardboard, we're seeing more of the VR initiative make its way to Apple's iOS. And now, Street View VR functionality has...

Gameface Launches nVidia K1 Based VR Head Mounted Console, the EP1

Gameface labs, a company who are focusing on mobile virtual reality, have announced their latest VR headset, to be based on the powerful mobile SoC (System on Chip) the nVidia TK1 and sporting a 1440p Samsung fabricated Super OLED...

Futuretown is Bringing Motion Platform Arcade Thrills to VR

Taipei based virtual reality company Futuretown is planning to build a out of home destination where you can experience custom built VR game experiences built for and enhanced by 3 different motion platforms. The rampant rise of video games in...

Google Expects “Tens of Millions” of Daydream-Ready Devices on the Market By Year’s End

During Day 2 of Google I/O 2017, following major announcements of support for standalone VR headsets and a ‘2.0’ release of the Daydream software platform, Mike Jazayeri, Director of Product Management for Daydream, stated that “tens of millions” of...

Sony: ‘PSVR Breakout Box is Not a Crutch for PS4’

Today at the 'PlayStation VR: Development and Innovations' session, Sony Senior Staff Engineer Chris Norden took to the stage to give a technical overview of the company's VR headset. During the talk he sought to clear up misreported information regarding...

Oculus CTO Affirms Positional Tracking Priority for Gear VR

There's no doubt that what Oculus and Samsung managed to achieve with the mobile Gear VR headset is impressive, but one aspect, positional tracking, lags far behind desktop VR headsets. Oculus CTO John Carmack has affirmed his team's focus...

‘Evangelion: VR’ Experience Immerses With a Motion Sim Cockpit and HTC Vive

On May 16, the Bandai Namco-backed VR studio 'Project i Can' announced a new project called Evangelion VR: The Throne of Souls where you can maneuver an Eva, just like in the classic mech anime, Neon Genesis Evangelion (1995). This...

Ximmerse Adds Motion Tracking to PC and Mobile VR Using Stereo Camera Tech

Ximmerse, a tech company based in China, are working on a suite of optically tracked input systems based around a proprietary stereo camera. The system is claimed to work with both PC and mobile based virtual reality. The three big...

Valve’s Gabe Newell Expects PC VR Headsets to Have Integrated Wireless in 2018

Valve chief Gabe Newell is optimistic about the future of VR, considering the studio is in development of three VR titles—not mini-games or experiences, but “full” VR games—but what about the future of VR hardware? During a recent press briefing...

Google’s New ‘Cardboard Design Lab’ App Uses VR to Teach You About VR Design

Google has just released the Cardboard Design Lab app for Android which puts users inside of a VR environment and teaches them fundamentals of VR design. The app demonstrates each of its lessons quickly in impressively effective ways. As Google further...

Steam Adds ‘VR Support’ Category for Oculus Rift Games

Steam, Valve's digital distribution platform, now includes a 'VR Support' category, making it easy to search the entire Steam library for Oculus Rift games. Currently four titles are listed as part of the category, with many sure to follow...

HTC Vive and SteamVR Hands-on – A Stage of Constant Presence

Last week at GDC, Valve revealed not just a headset, but a stage upon which pioneering storytellers and game designers will create the first VR experiences of a defining platform. Since the Oculus Rift Kickstarter back in 2012, virtual reality headsets...
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‘Project Alice’ Tracks Real Objects to Enhance Multi-user VR Experiences

Noitom, a leading mo-cap company, are using their affinity with capturing reality by fusing it with virtual reality to create a multi-user mixed reality experience that allows users to interact in VR and others using real world objects. Noitom calls...
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