‘Project Hail Mary’ is Getting a Mixed Reality Game for Quest & Pico This Year

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Maze Theory, the XR studio behind Peaky Blinders: The King’s Ransom and Doctor Who: The Edge of Time, announced it’s working on a mixed reality game based on Andy Weir’s novel and recent film, Project Hail Mary (2026).

Developed in partnership with Amazon MGM Studios, Project Hail Mary: Journey Among the Stars is slated to feature an entirely new, original chapter developed in collaboration with Andy Weir specifically for the game.

Image courtesy Maze Theory

Project Hail Mary: Journey Among the Stars goes somewhere completely new,” the studios say. “Player’s step into the role of Ryland Grace at a pivotal, untold moment in the Hail Mary mission. The ship’s systems are failing. Deep space grows increasingly uncertain.”

As a mixed reality game, Hail Mary “bleeds into the player’s physical environment,” the studio says, noting that players will diagnose problems, improvise fixes, and “push the limits of what science and engineering can do under pressure.”

Image courtesy Maze Theory

Of course, at the heart of the experience is Rocky, the alien intelligence whose partnership with Grace defines the film’s action.

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“In Project Hail Mary: Journey Among the Stars, that bond isn’t something you watch develop. You build it yourself, through cooperation, problem-solving, and evolving trust. It is, as Weir intended, a story about the first true friendship between species, and mixed reality makes that feel real in an entirely new way,” the studio says.

Image courtesy Maze Theory

Andy Weir, Project Hail Mary author calls it “the first step outside of what happens in the book and movie, something you can only experience in mixed reality.”

While Project Hail Mary: Journey Among the Stars will launch on Quest and Pico headsets in late 2026, there’s also mention of “major mixed reality and VR platforms,” suggesting that list may grow. The studios say we expect more details on gameplay, platforms, and preorders in the coming months.

The studios included a short clip of mixed reality gameplay, seen below:

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • zaelu

    yey

  • So cue yet ANOTHER crappy, cash grab 'game/experience' eh???

    • NL_VR

      blaffing Roadtovr dont report that Wrath Aeon of Ruin from Flat2VR got released.
      RoadtoVR only reports CraptoVR, and the naysayers cheering on.

      • Herbert Werters

        Please read between the lines. What you're reading here is resentment and dissatisfaction. No matter what else is written there. Give it a try.

        • NL_VR

          WWhat should i read between the lines?
          i thinknif this site should report about gaming and entertainment in VR why isnt they reporting about the big and good stuff also?
          Im sure there will be people liking this game but i think as other mentioned there is no point in this game beeing MR only.

          You beeing disapointed onnall game releases is just a sign it isnt for you, you have differrnt taste.
          From wha ti have realized during your vomments is that you prefer flatscreen type of games and then ypu have little to choose from and should turn to modding.
          with modding you have so many options so you could really juat be satisfied with that :)

          • Herbert Werters

            You’re getting upset that people are complaining so much. It’s simply frustration with the selection of VR games.

            I’ve been happy with the mods for over two years now. But I can still voice my frustration—otherwise, nothing will change. I’d love to see foldable-screen games with a VR option. I’ve really missed that since the CV1 with a gamepad. There were some truly great games back then.

  • Andrew Jakobs

    I do hope they also add a regular VR mode as I don't like playing MR games in my room, it's boring.

  • pixxelpusher

    Being MR for this is kind of pointless and doesn't even make sense. You've got bits of the spaceship scattered around your actual room… why? Why not just be in the actual spaceship?

  • Herbert Werters

    Hmm. Honestly… I've been into VR since 2016, and I'm really sick of it.

    What's wrong with you developers? If you can't come up with anything better than this in MR/VR, then just give it up and make a 2D game instead—and include a VR option if you love 3D. This is just going to end up with another report about unmet expectations, layoffs, or a shutdown.

    Who is your target audience? VR really has a target audience problem. Maybe they should start targeting "paying gamers" again. As it is, this is all just nonsense.

  • Herbert Werters

    Yeah, you’ve got a point there. I also think it’s not such a big deal, and that VR is here to stay and won’t disappear completely again. Personally, I just want VR gaming to really take off, and I’d love to play a really good VR game again—and that’ll only happen if more people play VR and spend money on it. We all know how things look right now. I have some suggestions, but unfortunately, not as much has happened there as I’d like. Oh well, that’s just how it is. But like I said, all this complaining is just frustration, and reading between the lines, it basically boils down to dissatisfaction with the games.

    • NL_VR

      Which i as a gamer both VR and traditional flatscreen gamers cant understand how there can be huge dissatisfaction with games as there are plenty of options and plenty of games you can sink 1000 hours innif you want and have the time.
      Sure i can understand that if you are verry selective in what type of games you like you may be in the category that is not represented in VR much but then not much to do.
      truth is even on Steam the VR users havent shrunk in reality it has risen because the % numbers are lingering at the same lvl during the years but the total userbase on steam has grown.

      • Herbert Werters

        “Sure i can understand that if you are verry selective in what type of games you like you may be in the category that is not represented in VR much but then not much to do.”

        That’s exactly my point, and broadly speaking, it’s about what the average gamer knows, plays and loves. That’s where the problem lies. The games that many people play on consoles or PCs either don’t exist or are extremely rare.

        Something needs to change fundamentally for VR to become more appealing and grow. That’s why I say they need to incorporate VR options into games so that players can experience VR.

        • NL_VR

          Can you give some examples of games that dont excist in VR and that you miss.

          • Herbert Werters

            Third-person action-adventure games and various platformers. For example, there’s a lack of Souls-like games. Third-person racing games, etc. There are a few games in that vein, but there are simply far too few of them, and nothing of the same quality. That’s the problem. Have you ever played one of the few platformers available in VR? They’re just not good, and that’s exactly the problem. So, a lot of what’s played a lot on consoles and PCs. Don’t say that VR is only made for first-person perspective because that’s absolute nonsense, and if that were the case, VR would never catch on with gamers.

          • NL_VR

            I have played Max Mustard. It was ok and what i liked was that it involved the player.
            it sounds like you more into the typical flatscreen genres and explains why you prefer mods. And yes those havent been explored enough in VR. I would like all the type of games you mention. But if they made like VR games and not ports from flatscreen they need to involve some interaction that is only possible in VR.
            For me personally im more into the immersive stuff, doing stuff manually in games by hands bit by bit with as true tonlife phhsics as possible.
            But you are right those type of games you mentioned are missing. If they would bring in more players faster than current pace, idk.

          • Herbert Werters

            Yeah, I don’t know either, but nobody’s testing it anyway. We could just start small. Just try out current games with VR support. A lot of games over a long period of time, and then see what happens. No one’s done that yet. No one. Except way back at the very beginning with the Oculus CV1 and a gamepad. But that was expensive, and there were hardly any users. You can then introduce everything else however you want, with the interaction and first-person perspective. But this way, 2D gamers can play their favorite games in VR.

          • NL_VR

            I think the general casual player are “lazy” or not care to play their regular games in VR.
            The problem isnt the VR mode but have to buy and wear a headset.
            But as you said it hasnt been tryed enough and the flatgame devs doesnt seem that interested in making vr modes.
            Someone need to sponsor in them to do it but if its a VR sponsor they want to make a proper vr mode.

          • Herbert Werters

            Yes, and all these problems you mention here have become much less significant by now, but no one seems willing to do anything about them.

          • NL_VR

            I think its up to the devs of games to make VR modes and then we se what happens.
            people should ho in to every game they like and request VR mode of some sort. Lile everywhere possible. Steam forums, Youtube comments, X or where ypu can send them message.

          • Herbert Werters

            Unfortunately, these messages fall on deaf ears because there aren’t enough of them. The VR bubble is simply too small. And it seems that it won’t grow any further for the time being. Unfortunately, this is a vicious cycle.

          • NL_VR

            No reason to not to say you want VR version were possible.