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Oculus Fixes a Few Serious Annoyances With Its Latest Update to Rift Core 2.0 Beta

Already in the wild for over a month now, Rift Core 2.0 Beta has seen its first substantial update since launch. The January update addresses performance and general ease-of-use of Home and Dash, but more importantly provides solutions to some rather niggling issues. Considered a major overhaul...

‘VRChat’ Reaches 2 Million Installs, Doubling in the Last Ten Days

VRChat, the social chatroom for VR and non-VR users, is doing booming business. According to SteamSpy, the app has seen a mind-boggling 1 million fresh installs in only the last 10 days, putting it currently at 2 million installs in total. Update (01/19/18): SteamSpy reports...

WePlayVR is a Modular VR Attraction in-a-box Made for Family Venues

AI Solve is creating a modular VR attraction that's designed as a low-cost pathway for family entertainment centers to bring VR experiences to their customers. With everything in the box, including a VR headset, backpack PC, bespoke experiences, and...
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Oculus Story Studio Alumni Form New Studio to Push Boundaries of VR Storytelling & Affordability

Oculus Story Studio, the company's internal production studio tasked with creating ridiculously polished cinematic experiences, first announced they'd be winding down production last summer. Now officially defunct, studio alumni are heading off on their own to form a new firm dubbed...

Update: Official ‘Jumanji’ VR Experience Appears on Steam

Jumanji: The VR Adventure is an official VR experience created by Sony Pictures Virtual Reality and MWM Immersive (formerly Reality One). Initially shown at VRX Networks kiosks across the US and UK in tandem with the release of the 2017 franchise reboot film starring...

WEARVR Launches $10,000 Competition to Bring New Life to Dev Kit-era Apps

As Oculus has pushed out iterative runtimes to support its consumer hardware, many of the beloved early VR experiments have fallen to the wayside, languishing without support and lost in the annals of defunct software. To remedy this, WEARVR, an independent...
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‘Primordian’ is a Sci-fi Melee Brawler With Serious Style, Early Access Coming This Week

Boasting a smashing, shooting, alien skull-splitting adventure, Stonepunk Studios aims to transport you billions of years into the past to the very first planet near the center of the universe in their upcoming single-player adventure brawler Primordian. Visually, Primordian seems to be drawing on a really...

Hands-on: Lenovo Mirage Solo – Strong Fundamentals, Questionable Pricing

At CES 2018 last week, Lenovo revealed the Mirage Solo, the company's standalone Daydream headset. The new device has everything on-board, including inside-out positional tracking, which means it doesn't rely on a smartphone or external computer to drive the...
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Mind-bending Adventure ‘Anamorphine’ Delayed Until Late Q1

Virtual reality is unique in its ability to allow you to immersively explore the interior of the imagination, including the darker sides of the psyche, the parts that we fear to confront, but inevitably wish to excise from the...

‘Vive Video’ Gets 2.0 Update, Partners with Vimeo to Offer Curated Video Selection

HTC Creative Labs’s free native VR video player has received an upgrade with a new browser interface. The team has also partnered with Vimeo, offering a curated selection of streamable VR video content. Explained in a post on the official...

SyncThink Closes $3.5 Million Series A Funding to Further Develop VR-based Concussion Detection

SyncThink, a Berkeley-based eye-tracking and brain firm, announced the closing of a $3.5 million Series A-1 funding round led by Quadrant Management. The company expects to use the funds to continue development on their EYE-SYNC technology, a VR-based eye-tracking technology to help...

CES 2018 ‘Day 3’ Roundup – No ‘Knuckles’ for Vive Pro, Tactical Haptics’ New Controller, Viveport...

Welcome to our third day of CES 2018 coverage: Viveport gets VR previews, we go hands-on with Tactical Haptics' latest prototype, Vive Pro to come with 'refreshed' controllers but not 'Knuckles', and TPCast brings wireless tech to Windows Mixed Reality. Viveport...

TPCast Aims to Bring up to 8K Resolution with New 2.0 Wireless VR Solution

Following reveals of TPCast Plus and TPCast for Windows Mixed Reality, the wireless VR specialists TPCast have also announced their “next-generation” technologies, called TPCast 2.0. The company claims their improved system can 'easily adapt' to VR headsets as high...

Hands-on: Vive Wireless Adapter Debuts With Robust Connection but Latency Too

Revealed this week at CES 2018, HTC has announced their own Vive Wireless Adapter which promises to break the tether on the Vive and Vive Pro. We went hands-on to see how it handles. One year after announcing their intent...

NGCodec Closes $8M Series A Investment, Aiming to Make Low Latency Cloud-based VR a Reality

NGCodec, a cloud video processing company creating low latency codecs for video and interactive VR, announced the closure of an $8 million Series A funding round, bringing their total funds to $15.9 million. Investors in the most recent funding round...
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