News
SUPERHOT VR Dev Responds to Oculus Exclusivity Criticism, Free to Kickstarter Backers
One of the earlier titles to be used by Oculus to demonstrate the potential of virtual realit gaming SUPERHOT is to be completely reworked for a new VR specific version that's built for motion controls, and in particular Oculus...
‘DCS World’ Flight Simulator Gets Improved Oculus Rift Support
DCS World is one of the few remaining hardcore PC flight simulators with a major emphasis on attention to detail. I remember when a friend of mine announced excitedly that he had mastered the aircraft start-up procedure for the A10...
Vanishing Realms Review
Garret Bullard hacks and slashes his way through the Zelda-esque, HTC Vive exclusive action RPG Vanishing Realms from one-man development team Indimo Labs, and finds one of the most engrossing room-scale VR experiences out there.
Vanishing Realms Details:
Official Site
Developer: Indimo Labs LLC
Available On: Steam (HTC...
How to Record Samsung Gear VR Videos with HQ Audio and Commentary
So, you've got the right Samsung phone and you're sitting patiently for your new Gear VR—currently available for pre-order from Best Buy—which is bound to come any day now, right? There's loads of fun virtual reality apps to download...
AltspaceVR Debuts Key Tech to Massively Scale Virtual Events
AltspaceVR has today announced FrontRow, a new feature of the social VR platform which opens the door for mass-attended events in virtual reality.
Available on the Oculus Rift, HTC Vive, and Samsung Gear VR, AltspaceVR has made it easy to jump...
MixCast VR Studio Helps Devs Add Mixed Reality Capture Features to VR Games
Blueprint Reality, developers of VR puzzle game Awaken, have launched the MixCast VR Studio on Steam. Developers can quickly add the free SDK to their Unity-based VR games, which allows users to easily set up, broadcast, or record mixed...
Oculus Demonstrates Their Own ‘Room-scale’ Tracking Capability at E3 2015
Much praise has been lavished on Valve's 'room-scale'-capable Lighthouse tracking system, which affords users an impressively large tracking volume for virtual reality interaction. Not to be outdone, Oculus demonstrated to us at E3 2015 that their own tracking technology...
Global Virtual Reality Industry to Reach $7.2 Billion in Revenues in 2017
In a new Virtual Reality Industry Report, Greenlight Insights forecasts modest VR industry growth in the short term, growing into a major global content marketplace by 2021.
In its new Virtual Reality Industry Report: Spring 2017, Greenlight Insights forecasts total...
‘Project CARS 2’ Leaked Footage Shows Progress on Sequel to VR-capable Racing Sim
https://www.youtube.com/watch?v=0YrrK92fQmk
New footage from upcoming racing simulator Project CARS 2 for PC, PS4 and Xbox One has surfaced on YouTube. Slightly Mad Studios’ new game is expected to launch later this year with support for virtual reality like its predecessor,...
Lenovo and Kopin Form Joint Venture to Grow Enterprise AR Headset Market
Lenovo's own investment group and wearable displays manufacturer Kopin Corporation have formed a joint venture named Lenovo New Vision. The combination of Lenovo Capital and Incubator Group's (LCIG) global resources and Kopin’s wearable technology expertise hopes to grow the enterprise Augmented Reality...
Cloudhead Games’ ‘Blink’ to Bring Nausea-free VR to HTC Vive this Holiday
Cloudhead Games, the developers behind one of the first successfully Kickstarted VR dedicated games, have announced their technique called 'blink', a locomotion system they claim eliminates nausea entirely from VR gaming.
VR hardware is improving and the display techniques such...
Intel Claims It Can Improve Image Quality for HMDs — Daniel Pohl Tells Us How
Intel's Daniel Pohl speaks to Road to VR about Intel's research into improving the user experience for the new generation of virtual reality HMDs.
Intel Inside With modern GPUs, this method is fairly cheap in terms of compute cycles, but...
New Oculus Touch Documentation Reveals Capacitive Buttons and Recognizable Gestures
While the Oculus Touch controller is largely designed to tell the computer where a user's hands are, the controller also has an idea of what a user's fingers are doing. New documentation adds to our understanding of the controller's hand-tracking capabilities,...
‘VR Chat’ Used to Deliver One of the First University Lectures in Virtual Reality
VR Chat, the virtual reality social application, has been used to deliver one of the first university lectures through virtual reality. We talk to developer Jesse Joudrey about the project.
Remote, Immersive Education
Despite my belief that VR is a platform capable...
Microsoft Details HoloLens Streamable Live Action Video Recording Technique
Microsoft researchers have published a paper detailing a technique to record live action 'holographic' video suitable for the company's HoloLens augmented reality headset. The high quality capture can be viewed from any angle and streamed over the web.
While VR video...



















