News
This Flexible Thermoelectric Skin Has Made Me a Believer in Thermal Haptics for VR
Korea-based TEGway is developing ThermoReal, a thermoelectric array which can generate heat and cold with impressively low latency. The flexible nature of ThermoReal could make it suitable for integration into VR controllers, gloves, and more.
I've tried a few different...
Dungeons & Dragons ‘Dungeon Chess’ Comes to Oculus Rift and Gear VR
Dungeon Chess, described as "the first official Dungeons & Dragons-themed Gear VR Game", is now available on both Samsung’s mobile VR platform and the Oculus Rift. The title combines classic chess gameplay with iconic D&D creature designs and suitably...
YouTube Now Offering Heatmaps for 360 Video Analytics
Spherical YouTube videos with over 1,000 views now include ‘360° Heatmaps’ within the Analytics section of the Creator Studio. The new feature provides a visual representation of low to high attention areas of the video, helping to inform content...
The Crazy VR Goggles in HBO’s ‘Silicon Valley’ Are Not a Prop but a Real Prototype
HBO's show Silicon Valley entertains with tales of the pervasive startup culture of California's San Francisco Bay Area. While virtual reality has graced the show previously, season four is bringing it closer to the fore, with the show's main characters becoming...
SteamVR Home Gets Virtual Collectibles, an Intriguing Glimpse at the Future of Achievements & Digital Goods
Valve has added the first wave of SteamVR Collectibles to SteamVR Home, unlockable rewards which can be used to decorate your virtual Home space or modify your avatar. This new feature further expands the rich customisation and interactivity found...
‘Mage’s Tale’ Lead Designer on VR RPG Character Progression & Gameplay Mechanics
Oculus premiered about a dozen games ahead of GDC this year, and one that stood out to me was Mage's Tale for its distinct art style and passion in using VR to fulfill childhood fantasies of becoming a spell-casting magician....
Startup Aims for Retinal Resolution VR Display With 70x “effective resolution” of Today’s Headsets
Finland-based Varjo has announced a new display technology for AR and VR which the company is calling "the first human eye-resolution VR/AR/XR immersive display." Varjo claims an "effective resolution" that's nearly 70 times greater than the Rift and Vive.
We've...
Review: ‘The Mage’s Tale’
Stepping into The Mage's Tale, a first-person dungeon crawler RPG that puts you in the enchanted boots of an apprentice mage, is a bit like jumping into your own personal '80s sword and sorcery flick. With elemental magic at the ready,...
HTC Explains Why It Hasn’t Lowered the Price of the Vive
Despite its primary competitor, Oculus, making a major price cut to the Rift & Touch earlier this year, HTC's Vive headset still sits at a hearty $800. The company's GM of VR, Daniel O'Brien, tells us why HTC hasn't cut the...
Oculus Begins ‘Summer of Rift’ Sale, $100 Credit for Rift & Touch Bundle Buyers
Oculus have announced they will be offering up to 60% price reductions on over 30 titles across the Oculus Store for the Rift and Gear VR from June 16th until July 5th. In addition, between now and June 24th,...
Racing Game “Sprint Vector” is an Intense Workout with VR Locomotion that Just Works
Sprint Vector is an "adrenaline platformer" racing game that relies upon a unique locomotion technique of swinging your arms in order to run through an obstacle course. It's the latest game from Raw Data developer Survios, but with a...
New Oculus Update Embraces 360 Room-scale, Adds Mixed Reality Capture
Version 1.16 of Oculus Rift software is beginning to roll out to all Rift users, adding support for Mixed Reality capture, a redesigned interface for future updates and issue reporting, a new Home environment and multilanguage support. The Store...
E3 2017 ‘Day 5’ Roundup: Phil Spencer on Xbox VR, ‘Space Junkies’ Hands-On, Android GameFace Adds...
As E3 2017 draws to a close, here’s our final roundup of news. Phil Spencer gives an enlightening interview with Giant Bomb, we go hands-on with Ubisoft’s new VR shooter Space Junkies, and try out the latest standalone VR...
Xbox Head Phil Spencer Clarifies Stance on VR for Xbox One X in Refreshingly Candid Interview
Microsoft’s E3 2017 presentation concentrated on the new Xbox One X console, but made no mention of VR. After dodging questions for the first few days following the presentation, Phil Spencer, Head of Xbox, gave his thoughts on the...
E3 2017 ‘Day 4’ Roundup: DisplayLink’s Impressive Wireless VR Solution, Bethesda on VR Support, ‘Walking Dead’...
Here's our roundup of news from 'day 4' of E3 2017. New The Walking Dead games were revealed, Bethesda clarifies VR platform exclusivity stance, we go hands-on with Ace Combat 7, and try out DisplayLink's XR wireless solution for...



















