‘No Man’s Sky’ April Update Brings Mechs to PSVR & SteamVR Headsets

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Ever since last year’s Beyond update to No Man’s Sky, which among other things brought VR support to the galactic sandbox game, there seems to be a steady stream of content still rolling out from developers Hello Games. Now, players on all platforms, including PSVR and PC VR, can pilot their very own bipedal mech.

Called the ‘Minotaur Heavy Exocraft Hybrid’, the mech gives players a new way of exploring planets and collecting resources.

Arriving with a jetpack, immunity to all planetary hazards, upgradable mining lasers, and the ability to outfit the Exocraft with solar panels to recharge their engines during daylight, the Minotaur certainly sounds like something worth researching an unlocking.

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As an added bonus, VR players get an immersive first-person, in-cockpit view and to joysticks to control the mech’s movement.

This month’s Exo Mech update follows February’s Living Ship update which brought to the game bio-mechnical crafts that you can grow and fly your own living space ship.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Rudl Za Vedno

    This game is already awesome but keeps getting better and better.
    Frontier just watch and learn what Elite Dangerous should look like by now.

    • Adrian Meredith

      Ed seems to have come to a standstill granted it’s been sometime since I last played it but it just seemed to be a total grindfest

  • kool

    Still waiting on aim support

  • Not bad

  • Bumpy

    Besides being a scheming Epic exclusive, I’m also angry MW5 didn’t have VR support on release, being Unreal engine and all.

    Maybe this can fill the void a bit but it looks pretty shallow.

  • Dan Lokemoen

    The story here should be that the jump button and the interact button ARE THE SAME BUTTON and the process to remap controls is absolutely byzantine. Another Hello Games WTF.

  • Harold T

    The Field of View inside the Mech is very limited and the rotation speed of the chassis is horrible so virtually….impossible to use. Mech only performs well in Third person view with multi-tools for mining and shooting Walkers etc. Nice Idea, needs a rework to be relevant.

    • Jerry Gerace

      Is there a setting for it?