Open Source Virtual Reality

Open Source Virtual Reality

Open Source Game Engine ‘Godot Engine’ Gets VR Support

The full release of Godot 3.0 is now available, bringing VR support to the engine via a lightweight, 3DoF, ‘Cardboard-like’ solution, and OpenVR support through a GDNative-based plugin. The multiplatform Godot Engine is an open source, non-profit project available...

Revive Creator Joins OpenXR Initiative ‘to help create a truly open VR standard’

CrossVR's Revive, the software that allows HTC Vive users to play games from the Oculus platform, today announced it's joining one of the leading initiatives in creating an open standard for VR and AR apps and devices, otherwise known as OpenXR. Lead...

SteamVR to Get Linux and Mac OSX Support Within “a Few Months”

Valve is planning to introduce beta versions of its SteamVR platform for Mac OSX and Linux users within a few months. One thing's for sure, if you're a PC user wanting to indulge in a spot of immersive entertainment right...

OSVR Co-founder on the Future of Open Source Virtual Reality

OSVR is an open source software platform and VR headset. Sensics and Razer launched OSVR 18 months ago with the intent of democratizing VR. Our goal is to provide an open alternative to walled-garden, single-device approaches. Guest Article by Yuval Boger Yuval is...

Razer Want to Make OSVR the “De Facto” VR Platform in China

Razer Chief Executive and co-founder Min-Liang Tan has stated his company's intent to dominate China's rapidly growing virtual reality market, with new products built around the OSVR platform, tailored to the region launching next month. Razer, along with VR specialists Sensics, is...
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‘CDF Starfighter Alpha’ Releases First Gameplay Footage

CDF Starfighter Alpha, a VR sci-fi dogfighter that successfully completed its Steam Greenlight campaign last month, has today released their first gameplay footage showing off some of the game's physics and weapons. CDF Starfighter Alpha, created by Blackpool, UK-based Mag Studios, is...

OSVR Gets NVIDIA ‘Gameworks VR’ Support, Adds 65 New Industry Collaborators

The OSVR project is celebrating the addition of a further 65 companies in support of their initiative, among them GPU technology giant NVIDIA, adding a low latency, driver optimised 'Direct Mode' to the list of OSVR's features. OSVR has evolved rapidly since we...

Hands On: ‘Manus’ Wireless VR Gloves Adding OSVR Integration, Promising Hints of Future Positional Tracking

Manus, the minds behind the eponymous VR data glove and Open Source Virtual Reality (OSVR) partners, have revealed to us that they are well on their way integrating OSVR equipment for their wireless VR gloves Far from giving up on...

OSVR HDK Headset Now Shipping with 100Hz Positional Tracking, Upgrade Modules Announced

OSVR's 'Hacker Development Kit' version 1.2 is now shipping to selected developers, including the long awaited IR positional tracking system. The company has today updated their SDK to include support for Android devices, adding true cross-platform compatibility to an ecosystem that...

E3 Press Conference Live Streams to Keep Your Eye on for VR

Hot on the tails of the Oculus Rift's unveiling at the company's 'Step into the Rift' event, the Electronic Entertainment Expo (E3) promises to see a number of press conferences featuring the top players that have expressed strong interest in VR...

Oculus ‘Pausing’ Rift SDK Development on Mac and Linux

Oculus have announced what PC specs you'll need to deliver a great Windows based VR experience. However, Oculus Mac OSX and Linux VR users are out of luck as Oculus have stated that they're "pausing" development for those platforms. Oculus...

OSVR’s HDK VR Headset Gets Upgraded – Adds 1080p OLED, Video Mirroring and ‘Evaluation’ Positional Tracking

Open Source Virtual Reality's (OSVR) flagship VR headset is to get some upgrades. HDK v1.1 brings a low latency 1080p OLED panel and video mirroring amongst other enhancements, the movement has announced today. We reported on the new Open Source Virtual...
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