‘Horizon Call of the Mountain’ Behind-the-scenes – Insights & Artwork from Guerrilla & Firesprite
It’s a rare treat when we get a VR game with the scope and scale of Horizon Call of the Mountain, let alone to see a much-loved IP reimagined specifically for the medium. Made exclusively for PSVR 2, the game was built collaboratively between studios Guerrilla Games and Firesprite, both part of PlayStation Studios. We sat down to speak with Alex Barnes, Game Director at Firesprite, to learn more about how Horizon Call of the Mountain came to be and how it turned out to be one of our best-rated VR games in recent memory.
Oculus Founder Explains What Apple Got Right & Wrong on Vision Pro
Apple Vision Pro is about to set a lot of expectations in the industry of what’s ‘right’ and ‘wrong’ about mixed reality, something the fruit company prefers to call spatial computing. Oculus founder Palmer Luckey weighed in on his thoughts, and coming from one of the main figures who kicked off the VR revolution of today, it means something.
‘Synapse’ Review – A Power I’ve Been Waiting For
Synapse is the latest action game from veteran VR studio nDreams, built exclusively for PSVR 2. While you’ll do plenty of shooting, players are also equipped with a telekinetic superpower that feels great as a core mechanic. But does the rest of the game live up to it? Read on to find out.
AR Startup Brilliant Labs Secures $3M Seed Funding from Oculus & Siri Co-founders
Brilliant Labs, an AR startup working to integrate AI into daily life, announced that it has raised $3 million in seed funding which it will use to expand its team and invest in R&D for its open-source, AI-powered smartglasses.
After Reports of Canned AR Glasses, Google’s XR Ambitions May Be Just a Daydream Without Samsung
Google has reportedly shelved a multi-year project that sought to commercialize an AR headset, known as Project Iris. Provided the report is true, it appears Google will now need to rely on Samsung to compete with Meta and Apple in XR.
New Video Explores How ‘Racket Club’ is Reimagining Tennis for VR
Resolution Games, the studio behind Demeo (2021), Blaston (2020), and Angry Birds VR: Isle of Pigs (2019), shared more info on how it’s engineering a new sport for its upcoming game Racket Club.
Another Rockstar VR Game Could Be in The Works, According to Actor’s Resume
Grand Theft Auto creators Rockstar Games could be working on an unannounced VR title, according to an actor’s résumé.
Vision Pro Dev Kit Applications Will Open in July
Apple says it will give developers the opportunity to apply for Vision Pro dev kits starting sometime in July.
Microsoft Releases Initial Azure Cloud Rendering Support for Quest 2 & Quest Pro
Microsoft announced it’s released a public preview of Azure Remote Rendering support for Meta Quest 2 and Quest Pro, something that promises to allow devs to render complex 3D content in the cloud and stream it to those VR headsets in real-time.
Vision Pro’s Modular Design Invites Apple’s Massive Third-party Accessory Ecosystem
One thing that didn’t get much attention during the announcement of Apple Vision Pro is the headset’s modular design. With straightforward connections and magnetic mounting, the company’s robust ecosystem of third-party accessory makers will no doubt be scurrying to offer options.
Sega Dreamcast Classic ‘Cosmic Smash’ Comes to PSVR 2 in ‘C-Smash VRS’ Today
A VR version of Sega’s futuristic block-breaker, which you might remember from its launch on Dreamcast in 2001 or in arcades throughout Europe and Japan, is now live on PSVR 2, dubbed C-Smash VRS.
VR Creation Tool ‘Masterpiece X’ Comes to Quest 2 for Free
Masterpiece Studio, the developers behind the titular PC VR creative suite, released a new version of its software built natively for Quest 2, something its creators hope will appeal to people looking for an easy way to make models, avatars, and other 3D assets.

















