‘Groundhog Day VR’ to Launch in September on Rift, Vive & PSVR, Gameplay Trailer Here

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Sony, MWM Immersive, and Tequila Works today announced that their upcoming VR adventure Groundhog Day: Like Father Like Son is set to launch next month, which includes support for Oculus Rift, HTC Vive, and PSVR.

Ship Battler ‘Battlewake’ to Launch on VR Headsets in September, Quest Version Confirmed

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Image courtesy Survios

Survios, the VR studio behind Raw Data (2017) and Creed: Rise to Glory (2018), today announced that their upcoming pirate ship battler finally has a release date; it’s slated to arrive on September 10th for most major VR headsets.

‘No Man’s Sky: BEYOND’ Update Launches with PSVR and PC VR Support

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No Man’s Sky, the galactic sandbox game which launched back in 2016 is getting a major update today which includes full VR support. The ‘BEYOND’ update is now available on PS4 with PSVR support and on Steam with support for Vive, Index, Rift and other SteamVR headsets. Developer Hello Games says that the game’s entire feature set is compatible with VR, and that VR players will be able to play together with non-VR players.

Nate Mitchell is the Final Oculus Co-founder to Leave Facebook

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Nate Mitchell on stage at Oculus Connect 2 | Image courtesy Oculus

Nate Mitchell, Facebook’s Head of VR Product, and the last of Oculus’ co-founders, has announced that he’s leaving the company.

Hands-on: Dexmo Haptic Force-feedback Gloves are Compact and Wireless

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Photo by Road to VR

With a development journey starting way back in 2014, Dexta’s Dexmo haptic force-feedback VR gloves have come a very long way. I recently went hands-on with the latest version of the company’s gloves, which are now production ready, and came away impressed with their compact size and freedom of mobility.

VR Attraction The VOID Plans to More Than Double in Size with 25 New Locations

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Image courtesy The VOID

Out-of-home VR attraction chain The VOID may soon reach a city near you. The company recently announced plans to introduce 25 new locations through 2022, more than doubling its current footprint.

Snapchat to Raise $1 Billion to Further Build Content, Gaming, and AR

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Image courtesy Snap Inc

Snap Inc, the company behind the ever popular Snapchat, plans to raise $1 billion in short-term debt to further develop the content, gaming, and AR features of its platform.

‘DiRT Rally 2.0’ Finally Gets VR Support for Rift, Index, & Vive; ‘No Plans’ for PSVR

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Image courtesy Codemasters

An update to DiRT Rally 2.0 (2019) today has finally brought VR support to the game. Now available for $60 on Oculus and Steam, the game offers support for Rift, Index, and HTC Vive, though developer Codemasters also confirmed that PSVR support won’t come to the PS4 version of the game.

UCLA Surgical Training Study Shows VR Beats Traditional Training by 130%

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Image courtesy Osso VR

A randomized study conducted at UCLA to test the difference between VR and traditional surgical training found that medical students trained in VR scored significantly better than traditional methods.

Massless VR Stylus Now Open for Pre-order; Release Date & Price Revealed

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Image courtesy Massless

Massless is accepting applications for the first wave of its VR stylus which is aimed at making it easier and more precise for professionals to create and design in VR. The company expects to ship the Massless Pen starting in Q4.

Rift & Rift S Now Account for Half of Headsets Used on Steam

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Photo by Road to VR

With the Rift S launching just two and a half months ago, on Steam the headset has already nearly surpassed all Windows VR headsets in use on the platform. With the original Rift and Rift S, Oculus headsets now make up half of the headsets used on Steam.

Iconic VR Film ‘The Matrix’ to Return to Select Theaters for 20th Anniversary

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Image courtesy Warner Bros, AMC

Yes… it’s already been 20 years. 1999’s The Matrix is perhaps the most iconic film involving VR ever made, and later this month it’ll return to to select theaters in the US for one week.

Delighting Users with Rich Interactions is Key to Making VR Engaging & Effective

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VR software has introduced many new challenges to developers. Among these challenges, rich interactions are at the very core of all the new elements VR software designers need to consider when creating games or general applications.

Valve Cancels VirtualLink Adapter Accessory for Index, Cites Technical Issues & Laptop Adoption

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Image created with photos courtesy Valve

Alongside the company’s new Index headset, Valve offered an optional VirtualLink adapter which would replace the three plugs on the end of the headset’s tether with a single VirtualLink port for use with compatible GPUs. This week the company canceled the adapter and offered refunds, citing technical issues and a lack of adoption of the VirtualLink port on laptops.

Applications for Oculus Launch Pad Developer Program Now Open

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Image courtesy Oculus

Applications are now open for the fourth annual Oculus Launch Pad, a program designed to help empower developers and creators from diverse backgrounds. Applications are being accepted until August 23rd, 2019.

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