GeForce RTX Has Already Pushed GTX Cards to Lowest Prices in Months
This week’s introduction of the NVIDIA GeForce RTX GPUs has coincided with the lowest prices seen on the prior generation of GeForce GPUs in months.
This week’s introduction of the NVIDIA GeForce RTX GPUs has coincided with the lowest prices seen on the prior generation of GeForce GPUs in months.
BigBox VR, the developers behind VR multiplayer shooter Smashbox Arena (2017), are making their way into new territory soon with their upcoming battle royale shooter Population: ONE. The studio showed off at this year’s Gamescom what promises to be a full-featured shooter with some of the Fornite and PUBG trimmings that you’d hope for in this distinctly VR native game.
Oculus first announced that it was developing a high-end standalone headset, codenamed Santa Cruz, way back in 2016, and ever since there’s been great anticipation for the device which aims to offer 6DOF head and hand tracking with no reliance on external sensors or a host PC. A new report indicates that the headset could finally come to market in Q1 2019.
Japanese VR studio MyDearest and Los Angeles-based Sekai Project launched a Kickstarter campaign last month to fund the development of a new VR manga game. Dubbed TOKYO CHRONOS, the VR visual novel game is now one step closer to coming to users of HTC Vive, Oculus Rift, PSVR, and Oculus Go.
A Fisherman’s Tale is an upcoming puzzle-adventure from Innerspace VR and ARTE, the Franco-German TV network, that aims to get you thinking outside the box—or rather outside the tiny lighthouse as you try to escape a number of rooms on your way to the top.
Ubiquity6, the AR startup that came out of stealth earlier this year, announced the successful completion of a $27 million Series B finance round. The latest round was co-led by Benchmark and Index Ventures, with Benchmark taking a seat on the company’s board.
Ray tracing simulates the way that light bounces around a scene and interacts with objects before entering our eyes to create the image of the world around us. It’s the kind of CGI rendering approach used in blockbuster movie graphics, and the same technology that allows architects to create truly photorealistic images of buildings which haven’t yet been built. But for a long time ray tracing has been far too slow for practical use in gaming, because where complex movie CGI might take minutes or even hours to render just one frame, the gaming baseline is about 30 frames per second. Thanks to NVIDIA’s GeForce RTX GPUs, Battlefield V shows what real-time ray tracing capabilities mean for gaming graphics.
Based on the company’s ‘Turing’ GPU architecture, NVIDIA’s GeForce RTX cards include hardware support for the new VirtualLink connector, a standard designed for next-gen VR headsets.
After months of rumors, NVIDIA’s latest gaming-focused GPUs have been revealed. Today the company took the wraps off the GeForce RTX 2080 Ti, 2080, and 2070. Starting at $500, the cards are set to begin shipping in September.
Alongside the reveal of the company’s professionally-focused Quadro RTX GPUs, the first based on their new Turing architecture, the company showed off a real-time experience called Project Sol to demonstrate the ray-tracing capabilities of their new cards.
Gamescom, the world’s largest gaming expo, is only a few hours away from opening their doors to the masses. To kick things off, NVIDIA is hosting a special GeForce gaming event today in Cologne, Germany that most everyone suspects will feature the launch of the company’s latest flagship GPUs, the RTX 2080 and RTX 2080 Ti.
Launched in 2017, FORM is a narrative puzzle game from Charm Games that’s become something of a hidden gem in the VR gaming space—lesser known, but well liked, with a strong critical reception and positive reviews from players on both Oculus and Steam. Our preview of the studio’s upcoming follow up, Twilight Path, shows that players can expect to see more of what they loved, this time with a new setting and a mystical flair.
Back a Oculus Connect last year, the company teased an upcoming Oculus exclusive game developed Respawn Entertainment, the studio behind Titanfall and Titanfall 2, which has since been acquired by EA. The title, which has yet to see a formal announcement, appears to be poised for FPS action when it launches in 2019.
Virtual Virtual Reality, a VR gem which first launched on Daydream in 2017 and later on Oculus Go and Rift earlier this year, appears to be on its way to the HTC Vive via Steam.